Handles ButtonStateEventBehavior.
Inheritance: Windows.UI.Xaml.FrameworkElement
        /// <summary>
        /// Handles changes to the ButtonStateEventBehavior property.
        /// </summary>
        /// <param name="d">
        /// The <see cref="DependencyObject"/> on which
        /// the property has changed value.
        /// </param>
        /// <param name="e">
        /// Event data that is issued by any event that
        /// tracks changes to the effective value of this property.
        /// </param>
        private static void OnButtonStateEventBehaviorChanged(
            DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            ButtonStateEventBehavior oldButtonStateEventBehavior = (ButtonStateEventBehavior)e.OldValue;
            ButtonStateEventBehavior newButtonStateEventBehavior = (ButtonStateEventBehavior)d.GetValue(ButtonStateEventBehaviorProperty);

            if (oldButtonStateEventBehavior != null)
            {
                oldButtonStateEventBehavior.Detach();
            }
            if (newButtonStateEventBehavior != null)
            {
                newButtonStateEventBehavior.Attach((ButtonBase)d);
            }
        }
 /// <summary>
 /// Sets the ButtonStateEventBehavior property. This dependency property 
 /// indicates the behavior that allows to handle button Up/Down event handling.
 /// </summary>
 public static void SetButtonStateEventBehavior(DependencyObject d, ButtonStateEventBehavior value)
 {
     d.SetValue(ButtonStateEventBehaviorProperty, value);
 }
 /// <summary>
 /// Sets the ButtonStateEventBehavior property. This dependency property
 /// indicates the behavior that allows to handle button Up/Down event handling.
 /// </summary>
 public static void SetButtonStateEventBehavior(DependencyObject d, ButtonStateEventBehavior value)
 {
     d.SetValue(ButtonStateEventBehaviorProperty, value);
 }