void CreateGraphicsFromNativeHdc(int width, int height) { win32MemDc = new NativeWin32MemoryDc(width, height, true); win32MemDc.PatBlt(NativeWin32MemoryDc.PatBltColor.White); win32MemDc.SetBackTransparent(true); win32MemDc.SetClipRect(0, 0, width, height); this.originalHdc = win32MemDc.DC; //-------------- //set default font and default text color this.CurrentFont = new RequestFont("tahoma", 14); this.CurrentTextColor = Color.Black; //-------------- }
static WinGdiTextService() { win32MemDc = new NativeWin32MemoryDc(2, 2); whitespace[0] = ' '; }
public override void CloseCanvas() { if (isDisposed) { return; } if (win32MemDc != null) { win32MemDc.Dispose(); win32MemDc = null; } isDisposed = true; ReleaseUnManagedResource(); }
void ReleaseUnManagedResource() { if (win32MemDc != null) { win32MemDc.Dispose(); win32MemDc = null; originalHdc = IntPtr.Zero; } clipRectStack.Clear(); currentClipRect = new System.Drawing.Rectangle(0, 0, this.Width, this.Height); #if DEBUG debug_releaseCount++; #endif }
static WinGdiTextService() { s_en = Encoding.Default; //use platform's default encoding win32MemDc = new NativeWin32MemoryDc(2, 2); whitespace[0] = ' '; }