static void Main(string[] args) { PluginManager pManager = new PluginManager(Environment.CurrentDirectory + "/plugins/"); CommandLine CmdLine = new CommandLine(pManager); GameServer server = new GameServer(pManager); server.Init(); Thread CmdParser = new Thread(new ThreadStart(CmdLine.Run)); Thread Acceptor = new Thread(new ThreadStart(server.Acceptor)); //Thread Test1 = new Thread(new ThreadStart( delegate { Test(server); } )); CmdParser.Start(); Acceptor.Start(); //Test1.Start(); }
public GameServer(PluginManager plManager) { pManager = plManager; }
public CommandLine(PluginManager pluginManager) { pManager = pluginManager; }