static void Main(string[] args)
        {
            GameServer server = new GameServer();
            CommandLine CmdLine = new CommandLine();

            server.Init();

            Thread CmdParser = new Thread(new ThreadStart(CmdLine.Run));
            Thread Acceptor = new Thread(new ThreadStart(server.Acceptor));
            Thread GameServer = new Thread(new ThreadStart(server.Run));
            CmdParser.Start();
            Acceptor.Start();
            GameServer.Start();
        }
        static void Main(string[] args)
        {
            PluginManager pManager = new PluginManager(Environment.CurrentDirectory + "/plugins/");
            CommandLine CmdLine = new CommandLine(pManager);
            GameServer server = new GameServer(pManager);

            server.Init();

            Thread CmdParser = new Thread(new ThreadStart(CmdLine.Run));
            Thread Acceptor = new Thread(new ThreadStart(server.Acceptor));
            //Thread Test1 = new Thread(new ThreadStart( delegate { Test(server); } ));

            CmdParser.Start();
            Acceptor.Start();

            //Test1.Start();
        }