public static Composite CreateNecroBuffTree() { return(new Decorator(delegate { return WillBot.Plugin.TreeHelper.CanTickMap(); }, new PrioritySelector( CharAbilities.CreateUseEnduringCryComposite(), CharAbilities.CreateUseVortexComposite(), CharAbilities.CreateUseBoneArmorComposite(), CharAbilities.UseConvocation(), CharAbilities.CreateUseFrostbiteComposite(), CharAbilities.RaiseZombieComposite() ))); }
public static Composite CreateVortexCharAbilityTree() { return(new Decorator(delegate { return WillBot.Plugin.TreeHelper.CanTickMap(); }, new PrioritySelector( //CharAbilities.SmokeMineMacroComposite() //CharAbilities.CreateBerserkComposite() //CharAbilities.CreateUseFrostbiteComposite() //CharAbilities.CreateUseCurseComposite(frostBiteCurseAbility), //LevelGemsBehavior.LevelGems() //CharAbilities.CreateUseVortexComposite(), //CharAbilities.CreateUseEnduringCryComposite() // CharAbilities.CreateUseGuardSkillComposite(steelSkinAbility), CharAbilities.CreateUseCurseComposite(enfeebleCurseAbility), CharAbilities.CreateUseVortexComposite(), CharAbilities.CreateBerserkComposite() ))); }