public BoxSetupWizardDialog(Screen screen)
            : base(screen)
        {
            viewModel = new BoxSetupViewModel(screen.Game);
            DataContext = viewModel;

            // 開く際に openAnimation で Width を設定するので 0 で初期化します。
            Width = 0;
            ShadowOffset = new Vector2(4);
            Padding = new Thickness(16);
            Overlay.Opacity = 0.5f;

            tabControl = new TabControl(screen)
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment = VerticalAlignment.Stretch
            };
            Content = tabControl;

            attentionTabItem = new AttentionTabItem(Screen);
            attentionTabItem.FocusToDefault();
            attentionTabItem.AgreeSelected += OnAttentionTabItemAgreeSelected;
            attentionTabItem.CancelSelected += OnAttentionTabItemCancelSelected;
            tabControl.Items.Add(attentionTabItem);
            tabControl.SelectedIndex = 0;

            authorizationTabItem = new AuthorizationTabItem(Screen);
            authorizationTabItem.NextSelected += OnAuthorizationTabItemNextSelected;
            authorizationTabItem.BackSelected += OnAuthorizationTabItemBackSelected;
            tabControl.Items.Add(authorizationTabItem);

            accessTabItem = new AccessTabItem(Screen);
            accessTabItem.NextSelected += OnAccessTabItemNextSelected;
            accessTabItem.BackSelected += OnAccessTabItemBackSelected;
            tabControl.Items.Add(accessTabItem);

            prepareFolderTreeTabItem = new PrepareFolderTreeTabItem(Screen);
            prepareFolderTreeTabItem.CreateSelected += OnPrepareFolderTreeTabItemCreateSelected;
            prepareFolderTreeTabItem.CancelSelected += OnPrepareFolderTreeTabItemCancelSelected;
            tabControl.Items.Add(prepareFolderTreeTabItem);

            saveSettingsTabItem = new SaveSettingsTabItem(Screen);
            saveSettingsTabItem.YesSelected += OnSaveSettingsTabItemYesSelected;
            saveSettingsTabItem.NoSelected += OnSaveSettingsTabItemNoSelected;
            tabControl.Items.Add(saveSettingsTabItem);

            finishTabItem = new FinishTabItem(Screen);
            finishTabItem.UploadSelected += OnFinishTabItemUploadSelected;
            finishTabItem.CancelSelected += OnFinishTabItemCancelSelected;
            tabControl.Items.Add(finishTabItem);

            openAnimation = new FloatLerpAnimation
            {
                Action = (current) => { Width = current; },
                From = 0,
                To = 480,
                Duration = TimeSpan.FromSeconds(0.1f)
            };
            Animations.Add(openAnimation);
        }
示例#2
0
        public BoxSetupWizardDialog(Screen screen)
            : base(screen)
        {
            viewModel   = new BoxSetupViewModel(screen.Game);
            DataContext = viewModel;

            // 開く際に openAnimation で Width を設定するので 0 で初期化します。
            Width           = 0;
            ShadowOffset    = new Vector2(4);
            Padding         = new Thickness(16);
            Overlay.Opacity = 0.5f;

            tabControl = new TabControl(screen)
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment   = VerticalAlignment.Stretch
            };
            Content = tabControl;

            attentionTabItem = new AttentionTabItem(Screen);
            attentionTabItem.FocusToDefault();
            attentionTabItem.AgreeSelected  += OnAttentionTabItemAgreeSelected;
            attentionTabItem.CancelSelected += OnAttentionTabItemCancelSelected;
            tabControl.Items.Add(attentionTabItem);
            tabControl.SelectedIndex = 0;

            authorizationTabItem = new AuthorizationTabItem(Screen);
            authorizationTabItem.NextSelected += OnAuthorizationTabItemNextSelected;
            authorizationTabItem.BackSelected += OnAuthorizationTabItemBackSelected;
            tabControl.Items.Add(authorizationTabItem);

            accessTabItem = new AccessTabItem(Screen);
            accessTabItem.NextSelected += OnAccessTabItemNextSelected;
            accessTabItem.BackSelected += OnAccessTabItemBackSelected;
            tabControl.Items.Add(accessTabItem);

            prepareFolderTreeTabItem = new PrepareFolderTreeTabItem(Screen);
            prepareFolderTreeTabItem.CreateSelected += OnPrepareFolderTreeTabItemCreateSelected;
            prepareFolderTreeTabItem.CancelSelected += OnPrepareFolderTreeTabItemCancelSelected;
            tabControl.Items.Add(prepareFolderTreeTabItem);

            saveSettingsTabItem              = new SaveSettingsTabItem(Screen);
            saveSettingsTabItem.YesSelected += OnSaveSettingsTabItemYesSelected;
            saveSettingsTabItem.NoSelected  += OnSaveSettingsTabItemNoSelected;
            tabControl.Items.Add(saveSettingsTabItem);

            finishTabItem = new FinishTabItem(Screen);
            finishTabItem.UploadSelected += OnFinishTabItemUploadSelected;
            finishTabItem.CancelSelected += OnFinishTabItemCancelSelected;
            tabControl.Items.Add(finishTabItem);

            openAnimation = new FloatLerpAnimation
            {
                Action   = (current) => { Width = current; },
                From     = 0,
                To       = 480,
                Duration = TimeSpan.FromSeconds(0.1f)
            };
            Animations.Add(openAnimation);
        }