示例#1
0
        public Viewer(Workspace workspace)
        {
            if (workspace == null) throw new ArgumentNullException("workspace");
            this.workspace = workspace;

            graphicsDevice = workspace.GraphicsDevice;

            CameraView = new ChaseView
            {
                Distance = 3.5f,
                Angle = new Vector2(-MathHelper.PiOver4 * 0.5f, MathHelper.PiOver4)
            };

            CurrentView = CameraView;
            viewMode = ViewMode.Camera;

            Projection = new PerspectiveFov
            {
                NearPlaneDistance = 0.01f,
                FarPlaneDistance = 10
            };

            DirectionalLightModel0 = new DirectionalLightModel
            {
                Enabled = true,
                DiffuseColor = Vector3.One
            };
            DirectionalLightModel1 = new DirectionalLightModel { Enabled = false };
            DirectionalLightModel2 = new DirectionalLightModel { Enabled = false };

            AmbientLightColor = new Vector3(0.05333332f, 0.09882354f, 0.1819608f);

            CameraMoveScale = 0.05f;
        }
示例#2
0
        public MainScreen(Game game)
            : base(game)
        {
            Content.RootDirectory = "Content";

            workspace = new Workspace(game);

            // Data Context
            mainViewModel = new WorkspaceViewModel(workspace);
            DataContext = mainViewModel;
        }
示例#3
0
        public WorkspaceViewModel(Workspace workspace)
        {
            if (workspace == null) throw new ArgumentNullException("workspace");
            this.workspace = workspace;

            ViewerViewModel = new ViewerViewModel(workspace.Viewer)
            {
                ViewMovable = true,
                GridVisible = true
            };

            LoadBlockMeshViewModel = new LoadBlockMeshViewModel(workspace.Preview);
        }
示例#4
0
 public Preview(Workspace workspace)
 {
     if (workspace == null) throw new ArgumentNullException("workspace");
     Workspace = workspace;
 }