示例#1
0
        protected void drawVesselSummary()
        {
            Vessel[] unloadedVessels = FlightGlobals.VesselsUnloaded.ToArray();
            UnloadedQualitySummary qualitySummary;
            bool createdNewRecord;

            scrollPos = GUILayout.BeginScrollView(scrollPos, scrollViewOptions);

            for (int index = 0; index < unloadedVessels.Length; index++)
            {
                //Get the summary info.
                qualitySummary = BARISScenario.Instance.GetUnloadedQualitySummary(unloadedVessels[index], out createdNewRecord);
                if (qualitySummary == null)
                {
                    continue;
                }
                //Skip vessels marked as debris.
                if (!BARISUtils.IsFilterEnabled(qualitySummary.vessel))
                {
                    continue;
                }

                //Update the summary
                qualitySummary.UpdateAndGetFailureCandidates(0);

                if (qualitySummary.IsBroken())
                {
                    GUILayout.BeginScrollView(originPoint, infoPanelOptionsBroken);

                    //Vessel name & reliability
                    GUILayout.Label("<color=white><b>" + unloadedVessels[index].vesselName + "</b></color>");
                    GUILayout.Label("<color=white><b>" + BARISScenario.ConditionLabel + "</b> " + BARISScenario.RepairTimeBroken + "</color>");
                    drawTigerTeamRepairs(qualitySummary);

                    GUILayout.EndScrollView();
                }

                else
                {
                    GUILayout.BeginScrollView(originPoint, infoPanelOptions);

                    //Vessel name & reliability
                    GUILayout.Label("<color=white><b>" + unloadedVessels[index].vesselName + "</b></color>");
                    GUILayout.Label("<color=white><b>" + BARISScenario.ReliabilityLabel + "</b> " + qualitySummary.reliability + "%</color>");

                    GUILayout.EndScrollView();
                }
            }

            GUILayout.EndScrollView();
        }
示例#2
0
        protected void drawVesselSummary()
        {
            UnloadedQualitySummary qualitySummary;

            scrollPos = GUILayout.BeginScrollView(scrollPos, scrollViewOptions);

            for (int index = 0; index < unloadedQualityCache.Length; index++)
            {
                //Get the summary info.
                qualitySummary = unloadedQualityCache[index];

                //Skip vessels marked as debris.
                if (!BARISUtils.IsFilterEnabled(qualitySummary.vessel))
                {
                    continue;
                }

                if (qualitySummary.IsBroken())
                {
                    GUILayout.BeginScrollView(originPoint, infoPanelOptionsBroken);

                    //Vessel name & reliability
                    GUILayout.Label("<color=white><b>" + qualitySummary.vessel.vesselName + "</b></color>");
                    GUILayout.Label("<color=white><b>" + BARISScenario.ConditionLabel + "</b> " + BARISScenario.RepairTimeBroken + "</color>");
                    drawTigerTeamRepairs(qualitySummary);

                    GUILayout.EndScrollView();
                }

                else
                {
                    GUILayout.BeginScrollView(originPoint, infoPanelOptions);

                    //Vessel name & reliability
                    GUILayout.Label("<color=white><b>" + qualitySummary.vessel.vesselName + "</b></color>");
                    GUILayout.Label("<color=white><b>" + BARISScenario.ReliabilityLabel + "</b> " + qualitySummary.reliability + "%</color>");

                    GUILayout.EndScrollView();
                }
            }

            GUILayout.EndScrollView();
        }
示例#3
0
        public override void SetVisible(bool newValue)
        {
            base.SetVisible(newValue);

            if (wrenchIcon == null)
            {
                wrenchIcon = GameDatabase.Instance.GetTexture("WildBlueIndustries/000BARIS/Icons/Wrench", false);
            }

            if (newValue)
            {
                unloadedQualityCache = BARISScenario.Instance.unloadedQualityCache.Values.ToArray();

                //Build the cache if needed.
                UnloadedQualitySummary qualitySummary;
                if (unloadedQualityCache.Length == 0)
                {
                    debugLog("No unloaded quality cache, rebuilding...");
                    Vessel[] unloadedVessels = FlightGlobals.VesselsUnloaded.ToArray();
                    bool     createdNewRecord;
                    List <UnloadedQualitySummary> cache = new List <UnloadedQualitySummary>();
                    for (int index = 0; index < unloadedVessels.Length; index++)
                    {
                        //Skip vessels marked as debris.
                        if (!BARISUtils.IsFilterEnabled(unloadedVessels[index]))
                        {
                            continue;
                        }

                        //Skip mothballed vessels
                        qualitySummary = BARISScenario.Instance.GetUnloadedQualitySummary(unloadedVessels[index], out createdNewRecord);
                        if (qualitySummary != null)
                        {
                            cache.Add(qualitySummary);
                        }
                    }
                    unloadedQualityCache = cache.ToArray();
                }

                //Update the summary
                for (int index = 0; index < unloadedQualityCache.Length; index++)
                {
                    //Get the summary info.
                    qualitySummary = unloadedQualityCache[index];

                    //Skip vessels marked as debris.
                    if (!BARISUtils.IsFilterEnabled(qualitySummary.vessel))
                    {
                        continue;
                    }

                    qualitySummary.UpdateAndGetFailureCandidates(0);
                }

                //Game events
                BARISScenario.Instance.onQualityCheck += onQualityCheck;
            }

            else
            {
                BARISScenario.Instance.onQualityCheck -= onQualityCheck;
            }
        }