示例#1
0
文件: Material.cs 项目: whrlpl/engine
 /// <summary>
 /// Attach a shader to the material.
 /// </summary>
 /// <param name="shader"></param>
 public void Attach(Shader shader)
 {
     GL.AttachShader(shaderProgram, shader.glShader);
 }
示例#2
0
文件: Material.cs 项目: whrlpl/engine
 public MaterialBuilder Attach(Shader shader)
 {
     instance.shaders.Add(shader);
     instance.Attach(shader);
     return(this);
 }