public void Start() { Consoler.WriteLine("Client #{0} connected!", ConsoleColor.White, uid); HandShake(); wsl = new WSListener(client.GetStream()); wsl.SinglePacketReceived += wsl_SinglePacketReceived; wsl.FragmentReceived += wsl_FragmentReceived; wsl.FragmentedPacketReceived += wsl_FragmentedPacketReceived; wsl.Start(); }
private void ReceivingHandler(int uid, WSPacket packet, string header) { dataTotalLength += (uint)packet.Data.Length; traffic += (uint)packet.HeadersLength; ConsoleColor clr = Console.ForegroundColor; switch (uid) { case 0: clr = ConsoleColor.Cyan; break; case 1: clr = ConsoleColor.Yellow; break; case 2: clr = ConsoleColor.Blue; break; } Consoler.WriteLine(header, clr); switch (packet.Opcode) { case 1: Consoler.WriteLine(byteArrayToString(packet.Data)); break; case 2: Consoler.WriteLine("Получены бинарные данные!", ConsoleColor.Magenta); break; case 8: Consoler.WriteLine("Соединение закрыто удаленной стороной! Код причины: {0}", ConsoleColor.Magenta, WSListener.Int16FromBytes(packet.Data[0], packet.Data[1])); Stop(); break; case 9: Consoler.WriteLine("Получен пакет 'PING'!", ConsoleColor.Magenta); break; case 10: Consoler.WriteLine("Получен пакет 'PONG'!", ConsoleColor.Magenta); break; } Consoler.WriteLine(); }