private void DetachVlu_Diem(Vlu_Diem entity) { entity.Vlu_TaiKhoan = null; }
private bool FilterVlu_Diem(Vlu_Diem entity) { return (entity.SinhVienID == this.TaiKhoanID); }
private bool FilterVlu_Diem(Vlu_Diem entity) { return (entity.MonHocID == this.MonHocID); }
private void AttachVlu_Diem(Vlu_Diem entity) { entity.Vlu_TaiKhoan = this; }
private void DetachVlu_Diem(Vlu_Diem entity) { entity.Vlu_MonHoc = null; }
private void AttachVlu_Diem(Vlu_Diem entity) { entity.Vlu_MonHoc = this; }
private bool FilterVlu_Diem(Vlu_Diem entity) { return (entity.LopID == this.LopID); }
/// <summary> /// Deprecated Method for adding a new object to the Vlu_Diem EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToVlu_Diem(Vlu_Diem vlu_Diem) { base.AddObject("Vlu_Diem", vlu_Diem); }
/// <summary> /// Create a new Vlu_Diem object. /// </summary> /// <param name="id">Initial value of the ID property.</param> /// <param name="sinhVienID">Initial value of the SinhVienID property.</param> /// <param name="monHocID">Initial value of the MonHocID property.</param> /// <param name="lopID">Initial value of the LopID property.</param> /// <param name="namHoc">Initial value of the NamHoc property.</param> /// <param name="hocKy">Initial value of the HocKy property.</param> /// <param name="ngayTao">Initial value of the NgayTao property.</param> public static Vlu_Diem CreateVlu_Diem(global::System.Int32 id, global::System.Int32 sinhVienID, global::System.Int32 monHocID, global::System.Int32 lopID, global::System.Int32 namHoc, global::System.Int32 hocKy, global::System.DateTime ngayTao) { Vlu_Diem vlu_Diem = new Vlu_Diem(); vlu_Diem.ID = id; vlu_Diem.SinhVienID = sinhVienID; vlu_Diem.MonHocID = monHocID; vlu_Diem.LopID = lopID; vlu_Diem.NamHoc = namHoc; vlu_Diem.HocKy = hocKy; vlu_Diem.NgayTao = ngayTao; return vlu_Diem; }