private string PlayPlayback(string playlistName, string displayName) { // todo: do we need our own file reader???? currentPlayback = MainForm.currentPreference.PlaybackPlaylists.First(x => x.PlaylistName == playlistName).Playlist.First(y => y.DisplayName == displayName); string filePath = currentPlayback.FilePath; playbackPlaylist = playlistName; if (File.Exists(filePath)) { liveVoice = true; FadeOutSound(); MainForm.StatusText = $"Playing {displayName}"; audioFileReader = new AudioFileReader(filePath); voiceOut = new WaveOutEvent(); voiceOut.PlaybackStopped += voiceOut_PlaybackStopped; voiceOut.Init(audioFileReader); voiceOut.Play(); return("Playing"); } return("Could not find"); }
private string PlayLiveVoice(string filePath) { if (File.Exists(filePath)) { WACAudioFile liveVoiceFile = new WACAudioFile(filePath, "Live Voice"); currentPlayback = liveVoiceFile; liveVoice = true; FadeOutSound(); MainForm.StatusText = $"Playing {liveVoiceFile.DisplayName}"; audioFileReader = new AudioFileReader(filePath); voiceOut = new WaveOutEvent(); voiceOut.PlaybackStopped += voiceOut_PlaybackStopped; voiceOut.Init(audioFileReader); voiceOut.Play(); return("Playing"); } return("Error Playing Live Voice"); }
public void MoveFileDown(int index) { if (index != Playlist.Length - 1) { WACAudioFile temp = Playlist[index + 1]; Playlist[index + 1] = Playlist[index]; Playlist[index] = temp; } }
public void MoveFileUp(int index) { if (index != 0) { WACAudioFile temp = Playlist[index - 1]; Playlist[index - 1] = Playlist[index]; Playlist[index] = temp; } }
public void MoveFileToEnd(int index) { if (index != 0) { WACAudioFile temp = Playlist[Playlist.Length - 1]; Playlist[Playlist.Length - 1] = Playlist[index]; Playlist[index] = temp; } }
public void MoveFileToFront(int index) { if (index != 0) { WACAudioFile temp = Playlist[0]; Playlist[0] = Playlist[index]; Playlist[index] = temp; } }
public void AddFile(string displayName, string filePath, string iconPath = "") { WACAudioFile[] tempSongArray = new WACAudioFile[Playlist.Length + 1]; Playlist.CopyTo(tempSongArray, 0); tempSongArray[Playlist.Length] = new WACAudioFile(filePath, displayName, iconPath); Playlist = tempSongArray; }
private string PlayAudio(string playlistName, string songName) { currentSong = MainForm.currentPreference.AudioPlaylists.First(x => x.PlaylistName == playlistName).Playlist.First(y => y.DisplayName == songName); string filePath = currentSong.FilePath; audioPlaylist = playlistName; if (File.Exists(filePath)) { audioFileReader = new AudioFileReader(filePath); nextOutputMode = OutputMode.audio; FadeOutSound(); return("Playing"); } return("Could not find"); }
public WACPlaylist() { Playlist = new WACAudioFile[0]; }
private void PlayNextSong() { if (nextOutputMode != OutputMode.audio) { return; } var currentPlaylist = MainForm.currentPreference.AudioPlaylists.First(x => x.PlaylistName == audioPlaylist).Playlist; var currentSongIndex = Array.FindIndex(currentPlaylist, x => x == currentSong); // todo: remove this hack once the app is set up! audioPlayMode = AudioPlayMode.random; if (audioPlayMode == AudioPlayMode.repeat) { if (File.Exists(currentSong.FilePath)) { audioFileReader = new AudioFileReader(currentSong.FilePath); nextOutputMode = OutputMode.audio; FadeOutSound(); return; } } if (audioPlayMode == AudioPlayMode.random) { if (!string.IsNullOrEmpty(currentSong.FilePath) && MainForm.currentPreference.AudioPlaylists.First(x => x.PlaylistName == audioPlaylist).Playlist.Length > 1) { Random rand = new Random(); var songIndex = rand.Next(0, currentPlaylist.Length - 1); if (currentSongIndex == songIndex) { songIndex = rand.Next(0, currentPlaylist.Length - 1); } var song = currentPlaylist[songIndex]; if (File.Exists(song.FilePath)) { currentSong = song; audioFileReader = new AudioFileReader(song.FilePath); nextOutputMode = OutputMode.audio; FadeOutSound(); } } } if (!string.IsNullOrEmpty(currentSong.FilePath) && currentPlaylist.Length > 1) { var songIndex = Array.FindIndex(currentPlaylist, x => x == currentSong); songIndex++; if (songIndex >= currentPlaylist.Length) { songIndex = 0; } var song = currentPlaylist[songIndex]; if (File.Exists(song.FilePath)) { currentSong = song; audioFileReader = new AudioFileReader(song.FilePath); nextOutputMode = OutputMode.audio; FadeOutSound(); } } }