示例#1
0
 public void OnPrimaryFireUp(IWeapon weapon)
 {
     print("Received: up");
     runtimeValues    = null;
     weaponAttributes = null;
 }
示例#2
0
 public void OnPrimaryFireDown(IWeapon weapon)
 {
     print("Received: down");
     runtimeValues    = weapon.RuntimeValues;
     weaponAttributes = weapon.FinalValue;
 }