public Edge ConnectTo(Vertex endVertex) { int edgeClientID = graph_.__getClientID(); int edgeIDinCreator = graph_.__getLastCreatedEdgeID() + 1; graph_.__setLastCreatedEdgeID(edgeIDinCreator); var edge = __connectTo(endVertex, new FullID(edgeClientID, edgeIDinCreator)); graph_.__getCommandSender().__sendInsertEdgeCommand(edge); return(edge); }
public void ChangePosition(Point3D position) { __changePosition(position); graph_.__getCommandSender().__sendChangeCameraPositionCommand(position); }
public void Remove() { graph_.__removeEdge(this); graph_.__getCommandSender().__sendRemoveEdgeCommand(this); }
public void Move(Point3D position) { __move(position); graph_.__getCommandSender().__sendMoveBendCommand(this); }