private void LoadRhythm_Click(object sender, EventArgs e) { OpenFileDialog ofd = new OpenFileDialog(); if (ofd.ShowDialog() == System.Windows.Forms.DialogResult.OK) { string filename = ofd.FileName; StreamReader r = File.OpenText(filename); string json = r.ReadToEnd(); RhythmPattern item = JsonConvert.DeserializeObject <RhythmPattern>(json); rp = item; rp.TimeOfBarSeconds = 60 / rp.BPM * rp.TimeSignitureTop; rp.TimeOfBeatSeconds = 60 / rp.BPM; } }
public Form1(string rhythmFilename) { InitializeComponent(); Bass.BASS_Init(-1, 44100, BASSInit.BASS_DEVICE_DEFAULT, IntPtr.Zero); generate_Image = generate_Waveform; generate_Image_Cmdline = generate_Waveform_Cmdline; wgs = new WaveformGenerator[2]; // Load rhythm StreamReader r = File.OpenText(rhythmFilename); string json = r.ReadToEnd(); RhythmPattern item = JsonConvert.DeserializeObject <RhythmPattern>(json); rp = item; rp.TimeOfBarSeconds = 60 / rp.BPM * rp.TimeSignitureTop; rp.TimeOfBeatSeconds = 60 / rp.BPM; }
public WaveformGenerator(string filePath, RhythmPattern pattern) { this.filePath = filePath; // Set properties. ProgressPercentageInterval = DefaultProgressPercentageInterval; Detail = DefaultDetail; Direction = DefaultDirection; Orientation = DefaultOrientation; LeftSideBrush = DefaultLeftSideBrush; RightSideBrush = DefaultRightSideBrush; CenterLineBrush = DefaultCenterLineBrush; // Init fields. leftLevelList = new List <float>(); rightLevelList = new List <float>(); progressSw = new Stopwatch(); // Change state. State = ReadyState.Started; Pattern = pattern; }