/// <summary> /// Initializes a new instance of the <see cref="WaveControl" /> class. /// </summary> public WaveControl() { InitializeComponent(); this.Width = 1024; this.Height = 768; SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.Opaque | ControlStyles.UserPaint, true); UpdateStyles(); this.gameApp = new GameApp(this.Bounds.Width, this.Bounds.Height); this.gameApp.Configure(this.Handle); this.isInitialized = true; }