/// <summary> /// Updates a surface entity /// </summary> /// <param name="surface">The MixedReality surface information</param> /// <param name="surfaceEntity">The entity to update</param> protected override void UpdateSurfaceEntity(SpatialMappingSurface surface, Entity surfaceEntity) { Transform3D transform = surfaceEntity.FindComponent <Transform3D>(); transform.LocalPosition = surface.Position; transform.LocalScale = surface.Scale; transform.LocalOrientation = surface.Orientation; }
/// <summary> /// Handles the SurfaceObserver's OnSurfaceChanged event. /// </summary> /// <param name="id">The identifier assigned to the surface which has changed.</param> /// <param name="surface">The surface</param> /// <param name="changeType">The type of change that occurred on the surface.</param> /// <param name="updateTime">The date and time at which the change occurred.</param> protected virtual void OnSurfaceChanged(Guid id, SpatialMappingSurface surface, SurfaceChange changeType, DateTimeOffset updateTime) { WaveForegroundTask.Run(() => { if (surface.Mesh == null) { return; } Debug.WriteLine("OnSurfaceChanged [" + changeType + "] " + id); string entityId = this.GetEntityNameFromSurfaceId(id); switch (changeType) { case SurfaceChange.Added: case SurfaceChange.Updated: var surfaceEntity = this.Owner.FindChild(entityId); if (surfaceEntity == null) { surfaceEntity = this.CreateNewSurfaceEntity(entityId, surface); surfaceEntity.Tag = SurfaceEntityTag; if (surfaceEntity != null) { this.Owner.AddChild(surfaceEntity); } } else { this.RefreshModel(surface, surfaceEntity); this.UpdateSurfaceEntity(surface, surfaceEntity); } break; case SurfaceChange.Removed: // Remove the child entity this.Owner.RemoveChild(entityId); break; default: break; } }); }
/// <summary> /// Refresh the surface mesh /// </summary> /// <param name="surface">The MixedReality surface information</param> /// <param name="surfaceEntity">The entity to update</param> protected override void RefreshModel(SpatialMappingSurface surface, Entity surfaceEntity) { if (!surfaceEntity.IsDisposed) { surfaceEntity.RemoveComponent <CustomMesh>() .RemoveComponent <MeshRenderer>() .AddComponent(new CustomMesh() { Mesh = surface.Mesh }); if (this.IsVisible && !string.IsNullOrEmpty(this.MaterialPath)) { surfaceEntity.AddComponent(new MeshRenderer()); } } }
/// <summary> /// Creates a new entity from a surface /// </summary> /// <param name="entityName">The entity Name</param> /// <param name="surface">The MixedReality surface information</param> /// <returns>The new entity</returns> protected override Entity CreateNewSurfaceEntity(string entityName, SpatialMappingSurface surface) { var surfaceEntity = new Entity(entityName) { IsSerializable = false, } .AddComponent(new Transform3D()); if (!string.IsNullOrEmpty(this.MaterialPath)) { surfaceEntity.AddComponent(new MaterialComponent() { MaterialPath = this.MaterialPath, UseCopy = this.UseMaterialCopy, }); } this.RefreshModel(surface, surfaceEntity); this.UpdateSurfaceEntity(surface, surfaceEntity); this.RefreshCollider(surfaceEntity); return(surfaceEntity); }
/// <summary> /// Refresh the surface mesh /// </summary> /// <param name="surface">The MixedReality surface information</param> /// <param name="surfaceEntity">The entity to update</param> protected abstract void RefreshModel(SpatialMappingSurface surface, Entity surfaceEntity);
/// <summary> /// Updates a surface entity /// </summary> /// <param name="surface">The MixedReality surface information</param> /// <param name="surfaceEntity">The entity to update</param> protected abstract void UpdateSurfaceEntity(SpatialMappingSurface surface, Entity surfaceEntity);
/// <summary> /// Creates a new entity from a surface /// </summary> /// <param name="entityName">The entity Name</param> /// <param name="surface">The MixedReality surface information</param> /// <returns>The new entity</returns> protected abstract Entity CreateNewSurfaceEntity(string entityName, SpatialMappingSurface surface);