示例#1
0
文件: WaveOut.cs 项目: BJFX/UWACN
 public void Dispose()
 {
     if (m_Thread != null)
     {
         try
         {
             m_Finished = true;
             if (m_WaveOut != IntPtr.Zero)
             {
                 WaveNative.waveOutReset(m_WaveOut);
             }
             m_Thread.Join();
             m_FillProc = null;
             FreeBuffers();
             if (m_WaveOut != IntPtr.Zero)
             {
                 WaveNative.waveOutClose(m_WaveOut);
             }
         }
         finally
         {
             m_Thread  = null;
             m_WaveOut = IntPtr.Zero;
         }
     }
     GC.SuppressFinalize(this);
 }
示例#2
0
文件: WaveIn.cs 项目: BJFX/UWACN
        public void Dispose()
        {
            if (m_Thread != null)
            {
                try
                {
                    m_Finished = true;
                    if (m_WaveIn != IntPtr.Zero)
                    {
                        WaveNative.waveInReset(m_WaveIn);
                    }
                    FreeBuffers();
                    WaitForAllBuffers();
                    m_Thread.Join();
                    m_DoneProc = null;

                    if (m_WaveIn != IntPtr.Zero)
                    {
                        WaveNative.waveInClose(m_WaveIn);
                    }
                }
                finally
                {
                    m_Thread = null;
                    m_WaveIn = IntPtr.Zero;
                }
            }
            GC.SuppressFinalize(this);
        }
示例#3
0
文件: WaveIn.cs 项目: BJFX/UWACN
 public bool Record()
 {
     lock (this)
     {
         m_RecordEvent.Reset();
         m_Recording = WaveNative.waveInAddBuffer(m_WaveIn, ref m_Header, Marshal.SizeOf(m_Header)) == WaveNative.MMSYSERR_NOERROR;
         return(m_Recording);
     }
 }
示例#4
0
文件: WaveOut.cs 项目: BJFX/UWACN
 public WaveOutPlayer(int device, WaveFormat format, int bufferSize, int bufferCount, BufferFillEventHandler fillProc)
 {
     m_zero     = format.wBitsPerSample == 8 ? (byte)128 : (byte)0;
     m_FillProc = fillProc;
     WaveOutHelper.Try(WaveNative.waveOutOpen(out m_WaveOut, device, format, m_BufferProc, IntPtr.Zero, WaveNative.CALLBACK_FUNCTION));
     AllocateBuffers(bufferSize, bufferCount);
     m_Thread = new Thread(new ThreadStart(ThreadProc));
     m_Thread.Start();
 }
示例#5
0
文件: WaveOut.cs 项目: BJFX/UWACN
 public bool Play()
 {
     lock (this)
     {
         m_PlayEvent.Reset();
         m_Playing = WaveNative.waveOutWrite(m_WaveOut, ref m_Header, Marshal.SizeOf(m_Header)) == WaveNative.MMSYSERR_NOERROR;
         return(m_Playing);
     }
 }
示例#6
0
文件: WaveIn.cs 项目: BJFX/UWACN
        public WaveInBuffer(IntPtr waveInHandle, int size)
        {
            m_WaveIn = waveInHandle;

            m_HeaderHandle          = GCHandle.Alloc(m_Header, GCHandleType.Pinned);
            m_Header.dwUser         = (IntPtr)GCHandle.Alloc(this);
            m_HeaderData            = new byte[size];
            m_HeaderDataHandle      = GCHandle.Alloc(m_HeaderData, GCHandleType.Pinned);
            m_Header.lpData         = m_HeaderDataHandle.AddrOfPinnedObject();
            m_Header.dwBufferLength = size;
            WaveInHelper.Try(WaveNative.waveInPrepareHeader(m_WaveIn, ref m_Header, Marshal.SizeOf(m_Header)));
        }
示例#7
0
文件: WaveIn.cs 项目: BJFX/UWACN
 public WaveInRecorder(int device, WaveFormat format, int bufferSize, int bufferCount, BufferDoneEventHandler doneProc)
 {
     m_DoneProc = doneProc;
     WaveInHelper.Try(WaveNative.waveInOpen(out m_WaveIn, device, format, m_BufferProc, IntPtr.Zero, WaveNative.CALLBACK_FUNCTION));
     AllocateBuffers(bufferSize, bufferCount);
     for (int i = 0; i < bufferCount; i++)
     {
         SelectNextBuffer();
         m_CurrentBuffer.Record();
     }
     WaveInHelper.Try(WaveNative.waveInStart(m_WaveIn));
     m_Thread = new Thread(new ThreadStart(ThreadProc));
     m_Thread.Start();
 }
示例#8
0
文件: WaveIn.cs 项目: BJFX/UWACN
 public void Dispose()
 {
     if (m_Header.lpData != IntPtr.Zero)
     {
         WaveNative.waveInUnprepareHeader(m_WaveIn, ref m_Header, Marshal.SizeOf(m_Header));
         m_HeaderHandle.Free();
         m_Header.lpData = IntPtr.Zero;
     }
     m_RecordEvent.Close();
     if (m_HeaderDataHandle.IsAllocated)
     {
         m_HeaderDataHandle.Free();
     }
     GC.SuppressFinalize(this);
 }
示例#9
0
 private void WaveBox_Load(object sender, EventArgs e)
 {
     if (isPlaying)
     {
         if (WaveNative.waveInGetNumDevs() == 0)
         {
             MessageBox.Show(DateTime.Now.ToString() + " : 没有可用的音频设备\r\n");
             isPlaying = false;
         }
         else
         {
             _stream = new FifoStream();
         }
     }
 }