private static void WritePerson(Person p, Faction f, int indent) { Lang lng = faction.Options.Lang; string s = ""; if (p.Faction == f) { s = "* "; } else { s = "- "; } for (int i = 0; i < indent; i++) { s = " " + s; } s += p.ToString(lng); if (p.Faction == f || !p.HideFaction) { s += ", " + p.Faction.ToString(lng); //if (!p.Faction.Description.Equals("")) // s += ", " + p.Faction.Description.ToString(); } if (p.Insanity >= Constants.DangerousInsanity) { s += (lng == Lang.En ? ", insane" : ", безумен"); } if (p.Chosen) { s += (lng == Lang.En ? ", chosen one" : ", избранный"); } if (p.Patrolling) { s += (lng == Lang.En ? ", patrolling" : ", патрулирует"); } if (p.Age <= Constants.ChildTurns) { s += (lng == Lang.En ? ", child" : ", ребёнок"); } if (p.Faction == f) { if (p.Avoiding) { s += (lng == Lang.En ? ", avoiding" : ", избегает боя"); } if (p.Hide) { s += (lng == Lang.En ? ", hiding" : ", скрывается"); } else if (p.HideFaction) { s += (lng == Lang.En ? ", hiding faction" : ", скрывает фракцию"); } } if (p.Faction == faction) { s += ", " + p.Items.ToString(lng); } else { ItemArrayList items = new ItemArrayList(); foreach (Item itm in p.Items) { if (itm.Type.Weight > 0) { items.Add(itm); } } s += ", " + items.ToString(lng); } if (p.Faction == f) { int weight = p.GetWeight(); if (p.Man != null) { weight -= p.Man.Weight; } s += (lng == Lang.En ? " Load: " : " Груз: ") + weight.ToString() + ((lng == Lang.En) ? " kg." : " кг."); s += (lng == Lang.En ? " Skills: " : " Навыки: ") + p.Skills.ToString(lng); if (p.Consume.Count > 0) { s += (lng == Lang.En ? " Consuming: " : " Еда: ") + p.Consume.ToString(lng); } if (p.Burn.Count > 0) { s += (lng == Lang.En ? " Burning: " : " Топливо: ") + p.Burn.ToString(lng); } if (p.Equipment.Count > 0) { s += (lng == Lang.En ? " Equipment: " : " Снаряжение: ") + p.Equipment.ToString(lng); } s += (lng == Lang.En ? " Insanity: " : " Безумие: ") + p.Insanity.ToString() + "."; int hire = p.GetHireAmount(); if (hire == 1) { s += (lng == Lang.En ? " Hire demand: day ration." : " Найм: дневной рацион."); } else if (hire > 1) { s += String.Format((lng == Lang.En ? " Hire demand: {0} day rations." : " Найм: {0} рационов."), hire); } int rad_danger = Math.Abs(p.RadiationDanger(true)); int tempr_danger = p.TemperatureDanger(true); if (rad_danger > 0 || tempr_danger > 0) { s += (lng == Lang.En ? " Danger:" : " Опасность:"); if (rad_danger > 0) { s += " " + rad_danger.ToString() + (lng == Lang.En ? " mR/h" : " мР/ч"); } if (tempr_danger > 0) { if (rad_danger > 0) { s += ","; } s += " " + tempr_danger.ToString() + (lng == Lang.En ? "°C" : "°C"); } s += "."; } if (!p.Description.Equals("")) { s += " " + p.Description.ToString() + "."; } } if (p.TradeOrder != null) { Person receiver = null; if (p.TradeOrder.PersonNum != 0) { receiver = p.Region.Persons.GetByNumber(p.TradeOrder.PersonNum); } if (p.TradeOrder.PersonNum == 0 || (receiver != null && receiver.Faction == f)) { s += " Trade: sells " + p.TradeOrder.SellWhat.ToString(p.TradeOrder.SellAmount, Lang.En) + " for " + p.TradeOrder.BuyWhat.ToString(p.TradeOrder.BuyAmount, Lang.En); if (receiver != null) { s += " to " + receiver.ToString(Lang.En); } s += "."; } } Write(s); }
private static void GenerateFaction(string filename) { Faction f = faction; tw = new StreamWriter(filename, false, System.Text.Encoding.GetEncoding(1251)); // Header Write("To: " + f.Email); Write("Subject: [Wasteland] Report for turn " + Map.Turn.ToString()); Write("Content-Disposition: attachment"); Write(""); Write("Wasteland Report For:|Отчёт фракции:"); Write(f.ToString(lng)); Write(String.Format("Turn {0}, {1}|Ход {0}, {2}", Map.Turn, Month.Current.NameEn, Month.Current.NameRu)); Write(""); if (f.Options.TextReport) { // Engine Write("Wasteland Engine Version: " + MainClass.EngineVersion + "|Версия сервера Wasteland: " + MainClass.EngineVersion); Write(""); if (!faction.IsNPC) { // Skill reports if (f.SkillsToShow.Count > 0) { Write("Skill reports:|Описания навыков:"); Write(""); foreach (SkillType st in f.SkillsToShow) { WriteSkillReport(st); } } // Item reports if (f.ItemsToShow.Count > 0) { Write("Item reports:|Описания вещей:"); Write(""); foreach (ItemType it in f.ItemsToShow) { WriteItemReport(it); } } // Object reports if (f.BuildingsToShow.Count > 0) { Write("Object reports:|Описания объектов:"); Write(""); foreach (BuildingType bt in f.BuildingsToShow) { WriteBuildingReport(bt); } } // Battles foreach (Region r in Map.Regions) { if (r.BattleReports.Count == 0 || (!RegionIsVisible(r, f) && !f.BattleRegions.Contains(r))) { continue; } Write("Battle reports:|Отчёты о сражениях:"); Write(""); foreach (ArrayList BattleReport in r.BattleReports) { foreach (string s in BattleReport) { Write(s); } Write(""); } } } // Events Write("Events during turn:|События этого хода:"); foreach (string s in f.Events) { Write(s); } Write(""); // Attitudes Write(String.Format("Declared Attitudes (default {0}):|Отношения (по умолчанию {0}):", f.DefaultAttitude.ToString())); for (Attitude a = Attitude.Hostile; a <= Attitude.Ally; a++) { Write(a + " : " + AttitudeListString(f, a)); } Write(""); // Regions foreach (Region r in Map.Regions) { if (!faction.IsNPC && !RegionIsVisible(r, f)) { continue; } // Print region Write(""); Write(r.ToString(lng)); Write("------------------------------------------------------------"); // Weather and resources shown is for next turn Map.Turn++; Write(String.Format(" Weather forecast: {0}, {1}°C, {2} mR/h.|" + " Прогноз погоды: {3}, {1}°C, {2} мР/ч.", r.Weather.ToString(Lang.En), r.Temperature, r.Radiation, r.Weather.ToString(Lang.Ru))); Write((lng == Lang.En ? " Resources: " : " Ресурсы: ") + r.TurnResources.ToString(lng)); Map.Turn--; Write((lng == Lang.En ? " Junk: " : " Мусор: ") + r.Junk.ToString(lng)); Write(""); // Exits Write("Exits:|Выходы:"); for (Direction i = Direction.North; i <= Direction.Northwest; i++) { Region exit = r.RegionInDir((Direction)i); if (exit != null) { if (lng == Lang.Ru) { Write(" " + Map.DirectionFullNamesRu[(int)i - 1] + " : " + exit.ToString(lng)); } else { Write(" " + i.ToString() + " : " + exit.ToString(lng)); } } } Write(""); // Persons WritePersons(r, null, f); Write(""); // Buildings and persons inside foreach (Building b in r.Buildings) { string s = "+ " + b.ToString(lng) + " : " + b.Type.ToString(lng); if (!b.Description.Equals("")) { s += "; " + b.Description.ToString() + "."; } else { s += "."; } s += " Installed: "; if (b.Installed.Count > 0) { s += b.Installed.ToString(lng); } else { s += "Nothing."; } ItemArrayList needs = b.GetNeeds(); if (needs.Count > 0) { s += (lng == Lang.En ? " Needs: " : " Нужно: ") + needs.ToString(lng); } Write(s); WritePersons(r, b, f); Write(""); } } if (faction.IsNPC) { return; } // Orders template Write(""); Write("Orders Template:|Шаблон приказов:"); Write(""); Write(String.Format("#orders {0} \"{1}\"", f.Num, f.Password)); Write(""); foreach (Person p in f.Persons) { Write(String.Format("person {0}", p.Num)); foreach (string s in p.RepeatingLines) { Write(s); } Write(""); } Write("#end"); Write(""); } if (faction.Options.XmlReport) { Write(""); Write("XML version (for client applications):|XML-версия (для программ-клиентов):"); Write(""); Write(XmlReport.Generate(faction), false); /* * TextWriter tw1 = new StreamWriter("report.xml", false, System.Text.Encoding.GetEncoding(1251)); * tw1.Write(XmlReport.Generate(faction)); * tw1.Close(); */ } tw.Close(); f.AllShown(); }