public GameOptions(OptionsSaveStruct saveStruct)
     : this(saveStruct.GameDifficulty, saveStruct.GameSurvivor, saveStruct.AutoReload, saveStruct.WeaponsUnlocked)
 {
 }
 public GameOptions(OptionsSaveStruct saveStruct)
     : this(saveStruct.GameDifficulty, saveStruct.GameSurvivor, saveStruct.AutoReload, saveStruct.WeaponsUnlocked)
 {
 }