示例#1
0
        public MO2InstallerVM(InstallerVM installerVM)
        {
            Parent = installerVM;

            Location = new FilePickerVM()
            {
                ExistCheckOption = FilePickerVM.CheckOptions.Off,
                PathType         = FilePickerVM.PathTypeOptions.Folder,
                PromptTitle      = "Select Installation Directory",
            };
            DownloadLocation = new FilePickerVM()
            {
                ExistCheckOption = FilePickerVM.CheckOptions.Off,
                PathType         = FilePickerVM.PathTypeOptions.Folder,
                PromptTitle      = "Select a location for MO2 downloads",
            };
            DownloadLocation.AdditionalError = this.WhenAny(x => x.DownloadLocation.TargetPath)
                                               .Select(x => Utils.IsDirectoryPathValid(x));
            Location.AdditionalError = Observable.CombineLatest(
                this.WhenAny(x => x.Location.TargetPath),
                this.WhenAny(x => x.DownloadLocation.TargetPath),
                resultSelector: (target, download) => (target, download))
                                       .ObserveOn(RxApp.TaskpoolScheduler)
                                       .Select(i => MO2Installer.CheckValidInstallPath(i.target, i.download))
                                       .ObserveOnGuiThread();

            _CanInstall = Observable.CombineLatest(
                this.WhenAny(x => x.Location.ErrorState),
                this.WhenAny(x => x.DownloadLocation.ErrorState),
                installerVM.WhenAny(x => x.ModListLocation.ErrorState),
                resultSelector: (loc, modlist, download) =>
            {
                return(ErrorResponse.FirstFail(loc, modlist, download));
            })
                          .ToProperty(this, nameof(CanInstall));

            // Have Installation location updates modify the downloads location if empty
            this.WhenAny(x => x.Location.TargetPath)
            .Skip(1)     // Don't do it initially
            .Subscribe(installPath =>
            {
                if (DownloadLocation.TargetPath == default)
                {
                    DownloadLocation.TargetPath = installPath.Combine("downloads");
                }
            })
            .DisposeWith(CompositeDisposable);

            // Load settings
            _CurrentSettings = installerVM.WhenAny(x => x.ModListLocation.TargetPath)
                               .Select(path => path == null ? null : installerVM.MWVM.Settings.Installer.Mo2ModlistSettings.TryCreate(path))
                               .ToGuiProperty(this, nameof(CurrentSettings));
            this.WhenAny(x => x.CurrentSettings)
            .Pairwise()
            .Subscribe(settingsPair =>
            {
                SaveSettings(settingsPair.Previous);
                if (settingsPair.Current == null)
                {
                    return;
                }
                Location.TargetPath         = settingsPair.Current.InstallationLocation;
                DownloadLocation.TargetPath = settingsPair.Current.DownloadLocation;
                AutomaticallyOverwrite      = settingsPair.Current.AutomaticallyOverrideExistingInstall;
            })
            .DisposeWith(CompositeDisposable);
            installerVM.MWVM.Settings.SaveSignal
            .Subscribe(_ => SaveSettings(CurrentSettings))
            .DisposeWith(CompositeDisposable);

            // Hook onto user interventions, and intercept MO2 specific ones for customization
            this.WhenAny(x => x.ActiveInstallation)
            .Select(x => x?.LogMessages ?? Observable.Empty <IStatusMessage>())
            .Switch()
            .Subscribe(x =>
            {
                switch (x)
                {
                case ConfirmUpdateOfExistingInstall c:
                    if (AutomaticallyOverwrite)
                    {
                        c.Confirm();
                    }
                    break;

                default:
                    break;
                }
            })
            .DisposeWith(CompositeDisposable);
        }
示例#2
0
        public ModListGalleryVM(MainWindowVM mainWindowVM)
            : base(mainWindowVM)
        {
            MWVM = mainWindowVM;

            // load persistent filter settings
            if (settings.IsPersistent)
            {
                GameType      = !string.IsNullOrEmpty(settings.Game) ? settings.Game : ALL_GAME_TYPE;
                ShowNSFW      = settings.ShowNSFW;
                OnlyInstalled = settings.OnlyInstalled;
                Search        = settings.Search;
            }
            else
            {
                GameType = ALL_GAME_TYPE;
            }

            // subscribe to save signal
            MWVM.Settings.SaveSignal
            .Subscribe(_ => UpdateFiltersSettings())
            .DisposeWith(this.CompositeDisposable);

            ClearFiltersCommand = ReactiveCommand.Create(
                () =>
            {
                OnlyInstalled = false;
                ShowNSFW      = false;
                Search        = string.Empty;
                GameType      = ALL_GAME_TYPE;
            });


            this.WhenAny(x => x.OnlyInstalled)
            .Subscribe(val =>
            {
                if (val)
                {
                    GameType = ALL_GAME_TYPE;
                }
            })
            .DisposeWith(CompositeDisposable);

            var random     = new Random();
            var sourceList = Observable.Return(Unit.Default)
                             .ObserveOn(RxApp.TaskpoolScheduler)
                             .SelectTask(async _ =>
            {
                try
                {
                    Error    = null;
                    var list = await ModlistMetadata.LoadFromGithub();
                    Error    = ErrorResponse.Success;
                    return(list
                           // Sort randomly initially, just to give each list a fair shake
                           .Shuffle(random)
                           .AsObservableChangeSet(x => x.DownloadMetadata?.Hash ?? Hash.Empty));
                }
                catch (Exception ex)
                {
                    Utils.Error(ex);
                    Error = ErrorResponse.Fail(ex);
                    return(Observable.Empty <IChangeSet <ModlistMetadata, Hash> >());
                }
            })
                             // Unsubscribe and release when not active
                             .FlowSwitch(
                this.WhenAny(x => x.IsActive),
                valueWhenOff: Observable.Return(ChangeSet <ModlistMetadata, Hash> .Empty))
                             .Switch()
                             .RefCount();

            _Loaded = sourceList.CollectionCount()
                      .Select(c => c > 0)
                      .ToProperty(this, nameof(Loaded));

            // Convert to VM and bind to resulting list
            sourceList
            .ObserveOnGuiThread()
            .Transform(m => new ModListMetadataVM(this, m))
            .DisposeMany()
            // Filter only installed
            .Filter(this.WhenAny(x => x.OnlyInstalled)
                    .Select <bool, Func <ModListMetadataVM, bool> >(onlyInstalled => (vm) =>
            {
                if (!onlyInstalled)
                {
                    return(true);
                }
                if (!GameRegistry.Games.TryGetValue(vm.Metadata.Game, out var gameMeta))
                {
                    return(false);
                }
                return(gameMeta.IsInstalled);
            }))
            // Filter on search box
            .Filter(this.WhenAny(x => x.Search)
                    .Debounce(TimeSpan.FromMilliseconds(150), RxApp.MainThreadScheduler)
                    .Select <string, Func <ModListMetadataVM, bool> >(search => (vm) =>
            {
                if (string.IsNullOrWhiteSpace(search))
                {
                    return(true);
                }
                return(vm.Metadata.Title.ContainsCaseInsensitive(search));
            }))
            .Filter(this.WhenAny(x => x.ShowNSFW)
                    .Select <bool, Func <ModListMetadataVM, bool> >(showNSFW => vm =>
            {
                if (!vm.Metadata.NSFW)
                {
                    return(true);
                }
                return(vm.Metadata.NSFW && showNSFW);
            }))
            // Filter by Game
            .Filter(this.WhenAny(x => x.GameType)
                    .Debounce(TimeSpan.FromMilliseconds(150), RxApp.MainThreadScheduler)
                    .Select <string, Func <ModListMetadataVM, bool> >(GameType => (vm) =>
            {
                if (GameType == ALL_GAME_TYPE)
                {
                    return(true);
                }
                if (string.IsNullOrEmpty(GameType))
                {
                    return(false);
                }

                return(GameType == vm.Metadata.Game.GetDescription <Game>().ToString());
            }))
            .Filter(this.WhenAny(x => x.ShowNSFW)
                    .Select <bool, Func <ModListMetadataVM, bool> >(showNSFW => vm =>
            {
                if (!vm.Metadata.NSFW)
                {
                    return(true);
                }
                return(vm.Metadata.NSFW && showNSFW);
            }))
            // Put broken lists at bottom
            .Sort(Comparer <ModListMetadataVM> .Create((a, b) => a.IsBroken.CompareTo(b.IsBroken)))
            .Bind(ModLists)
            .Subscribe()
            .DisposeWith(CompositeDisposable);

            // Extra GC when navigating away, just to immediately clean up modlist metadata
            this.WhenAny(x => x.IsActive)
            .Where(x => !x)
            .Skip(1)
            .Delay(TimeSpan.FromMilliseconds(50), RxApp.MainThreadScheduler)
            .Subscribe(_ =>
            {
                GC.Collect();
            })
            .DisposeWith(CompositeDisposable);
        }