public EditorPlayerRenderer(EditorWorld world, EditorPlayer player)
 {
     _world = world;
     _player = player;
 }
示例#2
0
 public TileSelectorList(EditorPlayer player)
 {
     _player = player;
     this.CreateUi();
 }
示例#3
0
 public ResizeButton(EditorPlayer player)
     : base(ResizeButton.Area)
 {
     _player = player;
 }
 public EditorPlayerController(EditorWorld world, EditorPlayer player)
 {
     _world = world;
     _player = player;
 }
示例#5
0
 public EditorLevel(EditorWorld world)
 {
     _world = world;
     _player = new EditorPlayer();
 }