private ShutdownFinishedEventArgs InvokeShutdownFinished() { var e = new ShutdownFinishedEventArgs(); var finished = ShutdownFinished; if (finished != null) finished(this, e); return e; }
private void Dispatcher_ShutdownFinished(object sender, ShutdownFinishedEventArgs e) { lock (Dispatcher) { /* If our restart thread flag is set, * then we want to cancel our dispatcher's * shutdown and have it continue it's * processing of messages and delegates */ e.CancelShutdown = m_restartThread; m_restartThread = false; } }
private ShutdownFinishedEventArgs InvokeShutdownFinished() { var e = new ShutdownFinishedEventArgs(); var finished = ShutdownFinished; if (finished != null) { finished(this, e); } return(e); }
private void Dispatcher_ShutdownFinished(object sender, ShutdownFinishedEventArgs e) { lock(Dispatcher) { /* If our restart thread flag is set, * then we want to cancel our dispatcher's * shutdown and have it continue it's * processing of messages and delegates */ e.CancelShutdown = m_restartThread; m_restartThread = false; } }