/// <summary> /// Constructor /// </summary> /// <param name="towerName">tower name</param> public TowerEditor(string towerName) { InitializeComponent(); // Draw the tower TowerManager tower = new TowerManager(this); tower.Draw(towerName, 0); // Set fields this.tower = TowerData.GetTower(towerName); this.tower.name = towerName; // Set labels' text costBox.Text = this.tower.buildCost.ToString(); valueBox.Text = this.tower.sellValue.ToString(); damageBox.Text = this.tower.damage.ToString(); rangeBox.Text = this.tower.range.ToString(); delayBox.Text = this.tower.delay.ToString(); aoeRadiusBox.Text = this.tower.aoeRadius.ToString(); aoeDamageBox.Text = this.tower.aoeDamage.ToString(); aoeStatusComboBox.SelectedIndex = this.tower.aoeStatus ? 0 : 1; moneyPerAttackBox.Text = this.tower.moneyPerAttack.ToString(); moneyPerKillBox.Text = this.tower.moneyPerKill.ToString(); moneyPerTickBox.Text = this.tower.moneyPerTick.ToString(); moneyPerWaveBox.Text = this.tower.moneyPerWave.ToString(); // Setup the status combo box statusComboBox.Items.Add("None"); statusComboBox.SelectedIndex = 0; string[] statusNames = StatusData.GetStatusNames(); foreach (string s in statusNames) { statusComboBox.Items.Add(s); if (this.tower.status.Equals(s)) statusComboBox.SelectedItem = s; } // Setup the upgrade combo box upgradeComboBox.Items.Add("<None>"); upgradeComboBox.SelectedIndex = 0; foreach (string s in TowerData.GetTowerNames()) if (!s.Equals(this.tower.name)) { upgradeComboBox.Items.Add(s); if (this.tower.baseTower.Equals(s)) upgradeComboBox.SelectedItem = s; } }
/// <summary> /// Constructor /// </summary> public TowerSelection() { InitializeComponent(); cursor = ControlManager.CreateCanvas(Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments) + "\\TowerHaven\\Marker", 8, 4, 8); grid1.Children.Add(cursor); string[] towerNames = TowerData.GetTowerNames(); int index = 0; TowerManager tower = new TowerManager(this); // Add tower labels foreach (string s in towerNames) { tower.Draw(s, index); Label label = ControlManager.CreateLabel(s, 50, 20 * index - 5); label.MouseLeftButtonDown += TowerName_Click; grid1.Children.Add(label); index++; } }