public static bool Equals(Int32Size3D size1, Int32Size3D size2) { if (size1.X == size2.X && size1.Y == size2.Y) { return(size1.Z == size2.Z); } return(false); }
public override bool Equals(object o) { if (o == null || !(o is Int32Size3D)) { return(false); } return(Int32Size3D.Equals(this, (Int32Size3D)o)); }
public bool Equals(Int32Size3D value) { return(Int32Size3D.Equals(this, value)); }
private Int32Size3D GetOffset(Point3D position) { var ret = new Int32Size3D((int)(position.X / UnitSize), (int)(position.Y / UnitSize), (int)(position.Z / UnitSize)); return(ret); }