public static ScreenManager getInstance() { if (singleton == null) singleton = new ScreenManager(); return singleton; }
/// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here //Microsoft.Phone.Controls. screenManager = ScreenManager.getInstance(); //String toto = Content.Load<String>("0.txt"); base.Initialize(); }