/// <summary> /// Binding公共信息:车号,炉号,物理地址,灯状态,三个计数,联锁信息value /// </summary> /// <param name="main"></param> /// <param name="car1"></param> /// <param name="car2"></param> private void UnitBinding(CommonTitle main, Vehicle car1, Vehicle car2) { CarCellBinding(main.CarNum, "CarNum", car1, car2); CarCellBinding(main.RoomNum, "RoomNum", car1, car2); DataReadCellBinding(main.Addr, "PhysicalAddr", car1, car2); DataReadCellBinding(main.Light, "LightStatus", car1, car2); DataReadCellBinding(main.DecodeCount, "DecodeCount", car1, car2); DataReadCellBinding(main.PLCCount, "PLCCount", car1, car2); DataReadCellBinding(main.TouchCount, "TouchCount", car1, car2); TogetherInfoCellBinding(main.TogetherInfo, "TogetherInfoValue", car1, car2); }
private void CommonTitles(CommonTitle title) { Titles(title.CarNum, "车号"); Titles(title.RoomNum, "炉号"); Titles(title.Addr, "物理地址"); Titles(title.Light, "灯状态"); Titles(title.DecodeCount, "Decode"); Titles(title.PLCCount, "PLC"); Titles(title.TouchCount, "Touch"); Titles(title.TogetherInfo, "TogetherInfo"); }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.tjc = ((WGPM.R.UI.VehicalsData.CommonTitle)(target)); return; case 2: this.tAskPush = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 3: this.tDoorOpen = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 4: this.tPushLock = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 5: this.tPickDoorLock = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 6: this.tPushBegin = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 7: this.tPushEnd = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 8: this.tPingBegin = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 9: this.tPingEnd = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 10: this.tPushForward = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 11: this.tPause = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 12: this.tPushEndFlag = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 13: this.tPMDoorOpen = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 14: this.tPushCur = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 15: this.tPingCur = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 16: this.tPushPole = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 17: this.tPingPole = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 18: this.ljc = ((WGPM.R.UI.VehicalsData.CommonTitle)(target)); return; case 19: this.lAllowPush = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 20: this.lDoorOpen = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 21: this.lTroughLock = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 22: this.lPickDoor = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 23: this.lBan = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 24: this.xjc = ((WGPM.R.UI.VehicalsData.CommonTitle)(target)); return; case 25: this.xAllowPush = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 26: this.xCanReady = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 27: this.xCanNum = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 28: this.xDry = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 29: this.xBan = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 30: this.xFstCan = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 31: this.xSecCan = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 32: this.mc = ((WGPM.R.UI.VehicalsData.CommonTitle)(target)); return; case 33: this.mStokingLock = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 34: this.mAskPing = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 35: this.mSleeveReady = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 36: this.mLidOpen = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 37: this.mGateSegmentOpen = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 38: this.mExhaustDuctReady = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 39: this.mStokingBegin = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 40: this.mStokingEnd = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 41: this.mGetLidTogether = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 42: this.mVFDRuning = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 43: this.mSpiral1 = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 44: this.mSpiral2 = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 45: this.mSpiral3 = ((WGPM.R.UI.VehicalsData.Node)(target)); return; case 46: this.mSpiral4 = ((WGPM.R.UI.VehicalsData.Node)(target)); return; } this._contentLoaded = true; }