public override sealed void Save() { if (progress == null) { progress = new InstanceProgress(MapId, InstanceId); } progress.ResetTime = DateTime.Now.AddMilliseconds(m_timeoutTimer.RemainingInitialDelayMillis); progress.DifficultyIndex = DifficultyIndex; PerformSave(); progress.Save(); }
public override sealed void Save() { if (this.progress == null) { this.progress = new InstanceProgress(this.MapId, this.InstanceId); } this.progress.ResetTime = DateTime.Now.AddMilliseconds((double)this.m_timeoutTimer.RemainingInitialDelayMillis); this.progress.DifficultyIndex = this.DifficultyIndex; this.PerformSave(); this.progress.Save(); }
public override sealed void Save() { if (progress == null) { progress = new InstanceProgress(MapId, InstanceId); } PerformSave(); RealmWorldDBMgr.DatabaseProvider.SaveOrUpdate(progress); }
public override sealed void Save() { if (progress == null) { progress = new InstanceProgress(MapId, InstanceId); } PerformSave(); progress.Save(); }