示例#1
0
        public DrawablePolygon(TextMap parent, List <LineDef> input)
        {
            lines = DrawUtils.LineUpVerts(input);

            if (lines.Count < 3)
            {
                return;
            }

            vecs = new List <Vector2>();

            for (var i = 0; i < input.Count; i++)
            {
                vecs.Add(DrawUtils.LineToVec2(input[i]));
            }

            //make vecs ccw
            if (VecsAreClockwise())
            {
                vecs.Reverse();
            }

            triangles = DrawUtils.GetTriangles(vecs);
        }
示例#2
0
 public bool ContainsPoint(float x, float y)
 {
     return(DrawUtils.PointInTriangle(new Vector2(x, y), points));
 }