示例#1
0
        public ControlSystem(Label log)
        {
            _Log = log;
            _LogAction = SafeWriteLine;
            StaticLog = _LogAction;
            _LogAction("Control System Constructed");

            _HandManager = new HandManager();
            _ActionDispatcher = new ActionDispatcher();
            _GestureRecognizer = new GestureRecognizer(_ActionDispatcher);

            _Controller = new Controller();
            _Listener = new MainListener(_LogAction);
            _Listener.RegisterForFrameUpdates(_HandManager);
            _Listener.RegisterForFrameUpdates(_GestureRecognizer);
            _Listener.RegisterForFrameUpdates(this);
            _Controller.AddListener(_Listener);

            /*
            var mma = new MouseMoveAction { Axis = PositionTrackingAxis.Screen, MinDistance = 0, Tracker = _HandManager.RightHand.FingerTracker };
            var rt = new RangeTrigger(_HandManager.RightHand.FingerCountState) { RequiresStabilized = true, MinValue = 1, MaxValue = 1, Resistance = 0, Stickiness = 1, Name = "1 Finger" };
            mma.RegisterTrigger(rt);

            var sa = new MouseClickAction { Button = VirtualKeyCode.RBUTTON, IsDoubleClick = false };
            var rt = new GestureTriggerCircle { Hand = _HandManager.RightHand, IsClockwise = true, MinRadius = 0, MaxRadius = 1000, RequiresStabilized = true, Name = "circle!" };
            sa.RegisterTrigger(rt);
            _GestureDispatcher.RegisterTrigger(rt);

            var mma2 = new ScrollAction { Axis = PositionTrackingAxis.Y, Tracker = _HandManager.LeftHand.HandTracker, IsAccelerated = true, Lines = 1, IsContinuous = true, MinDistance = 25 };
            var lt = new RangeTrigger(_HandManager.LeftHand.FingerCountState) { RequiresStabilized = true, MinValue = 1, MaxValue = 1, Resistance = 0, Stickiness = 1, Name = "LH1F" };
            mma2.RegisterTrigger(lt);

            var mma2 = new KeyHoldAction {Key = VirtualKeyCode.LSHIFT};
            var lt3 = new RangeTrigger(_HandManager.LeftHand.RollState) { RequiresStabilized = true, MinValue = 45, MaxValue = 105, Resistance = 0, Stickiness = 5, Name = "LH1F" };
            mma2.RegisterTrigger(lt3);

            var sa = new KeyPressAction("PressShiftA") { Key = "VK_A" };
            sa.Modifiers = "SHIFT,LCONTROL";
            var rt = new GestureTriggerCircle("RightHandCwCircle") { Hand = _HandManager.RightHand, IsClockwise = true, MinRadius = 0, MaxRadius = 1000, RequiresStabilized = true };
            _ActionDispatcher.AddAction(sa);
            _ActionDispatcher.AddTrigger(rt);

            var sa2 = new KeyPressAction("PressA") { Key = "VK_A" };
            var rt2 = new GestureTriggerCircle("RightHandCcwCircle") { Hand = _HandManager.RightHand, IsClockwise = false, MinRadius = 0, MaxRadius = 1000, RequiresStabilized = true };
            _ActionDispatcher.AddAction(sa2);
            _ActionDispatcher.AddTrigger(rt2);

            var kma = new KeyMacroAction("Alt+Tab");
            kma.Keys = "LMENU,TAB";
            var lt = new GestureTriggerCircle("LeftHandCwCircle") { Hand = _HandManager.LeftHand, IsClockwise = true, MinRadius = 0, MaxRadius = 1000, RequiresStabilized = true };
            _ActionDispatcher.AddAction(kma);
            _ActionDispatcher.AddTrigger(lt);

            var kma2 = new KeyMacroAction("CtrlR+CtrlR");
            kma2.Keys = "LCONTROL,VK_R,LCONTROL,VK_R";
            var lt2 = new GestureTriggerCircle("LeftHandCcwCircle") { Hand = _HandManager.LeftHand, IsClockwise = false, MinRadius = 0, MaxRadius = 1000, RequiresStabilized = true };
            _ActionDispatcher.AddAction(kma2);
            _ActionDispatcher.AddTrigger(lt2);

            var mc = new MouseClickAction("LeftClick") { Button = "LBUTTON" };
            */

            //_LogAction(rt.ToXml());
            //_LogAction(rt2.ToXml());
            //_LogAction(lt.ToXml());
            //_LogAction(lt2.ToXml());
            //_LogAction(sa.ToXml());
            //_LogAction(sa2.ToXml());
            //_LogAction(kma.ToXml());
            //_LogAction(kma2.ToXml());
            //_LogAction(mc.ToXml());

            var x = new System.Xml.XmlDocument();
            x.LoadXml(@"
            <Configuration>
              <Triggers>
            <Trigger type=""GestureTriggerCircle"" isClockwise=""True"" minRadius=""0"" maxRadius=""1000"" name=""RightHandCwCircle"" reqStable=""True""  />
            <Trigger type=""GestureTriggerCircle"" isClockwise=""False"" minRadius=""0"" maxRadius=""1000"" name=""RightHandCcwCircle"" reqStable=""True""  />
            <Trigger type=""GestureTriggerCircle"" isClockwise=""True"" minRadius=""0"" maxRadius=""1000"" name=""LeftHandCwCircle"" reqStable=""True""  />
            <Trigger type=""GestureTriggerCircle"" isClockwise=""False"" minRadius=""0"" maxRadius=""1000"" name=""LeftHandCcwCircle"" reqStable=""True""  />
              </Triggers>
              <Actions>
            <Action type=""KeyPressAction"" key=""VK_A"" mods=""SHIFT,LCONTROL"" name=""PressShiftA""  />
            <Action type=""KeyPressAction"" key=""VK_A"" mods="""" name=""PressA""  />
            <Action type=""KeyMacroAction"" keys=""LMENU,TAB"" name=""Alt+Tab""  />
            <Action type=""KeyMacroAction"" keys=""LCONTROL,VK_R,LCONTROL,VK_R"" name=""CtrlR+CtrlR""  />
            <Action type=""MouseClickAction"" isDbl=""False"" button=""LBUTTON"" name=""LeftClick""  />
              </Actions>
            </Configuration>
            ");
            foreach (System.Xml.XmlNode node in x.SelectNodes("/Configuration/Actions/Action"))
            {
                var o = (BaseAction)ConfigurationSerializer.FromXml(node);
                _LogAction(o.ToXml());
            }
            foreach (System.Xml.XmlNode node in x.SelectNodes("/Configuration/Triggers/Trigger"))
            {
                var o = (BaseTrigger)ConfigurationSerializer.FromXml(node);
                _LogAction(o.ToXml());
            }
        }
示例#2
0
        public ControlSystem(Label log)
        {
            _Log       = log;
            _LogAction = SafeWriteLine;
            StaticLog  = _LogAction;
            _LogAction("Control System Constructed");

            _HandManager       = new HandManager();
            _ActionDispatcher  = new ActionDispatcher();
            _GestureRecognizer = new GestureRecognizer(_ActionDispatcher);

            _Controller = new Controller();
            _Listener   = new MainListener(_LogAction);
            _Listener.RegisterForFrameUpdates(_HandManager);
            _Listener.RegisterForFrameUpdates(_GestureRecognizer);
            _Listener.RegisterForFrameUpdates(this);
            _Controller.AddListener(_Listener);

            /*
             * var mma = new MouseMoveAction { Axis = PositionTrackingAxis.Screen, MinDistance = 0, Tracker = _HandManager.RightHand.FingerTracker };
             * var rt = new RangeTrigger(_HandManager.RightHand.FingerCountState) { RequiresStabilized = true, MinValue = 1, MaxValue = 1, Resistance = 0, Stickiness = 1, Name = "1 Finger" };
             * mma.RegisterTrigger(rt);
             *
             * var sa = new MouseClickAction { Button = VirtualKeyCode.RBUTTON, IsDoubleClick = false };
             * var rt = new GestureTriggerCircle { Hand = _HandManager.RightHand, IsClockwise = true, MinRadius = 0, MaxRadius = 1000, RequiresStabilized = true, Name = "circle!" };
             * sa.RegisterTrigger(rt);
             * _GestureDispatcher.RegisterTrigger(rt);
             *
             * var mma2 = new ScrollAction { Axis = PositionTrackingAxis.Y, Tracker = _HandManager.LeftHand.HandTracker, IsAccelerated = true, Lines = 1, IsContinuous = true, MinDistance = 25 };
             * var lt = new RangeTrigger(_HandManager.LeftHand.FingerCountState) { RequiresStabilized = true, MinValue = 1, MaxValue = 1, Resistance = 0, Stickiness = 1, Name = "LH1F" };
             * mma2.RegisterTrigger(lt);
             *
             * var mma2 = new KeyHoldAction {Key = VirtualKeyCode.LSHIFT};
             * var lt3 = new RangeTrigger(_HandManager.LeftHand.RollState) { RequiresStabilized = true, MinValue = 45, MaxValue = 105, Resistance = 0, Stickiness = 5, Name = "LH1F" };
             * mma2.RegisterTrigger(lt3);
             *
             * var sa = new KeyPressAction("PressShiftA") { Key = "VK_A" };
             * sa.Modifiers = "SHIFT,LCONTROL";
             * var rt = new GestureTriggerCircle("RightHandCwCircle") { Hand = _HandManager.RightHand, IsClockwise = true, MinRadius = 0, MaxRadius = 1000, RequiresStabilized = true };
             * _ActionDispatcher.AddAction(sa);
             * _ActionDispatcher.AddTrigger(rt);
             *
             * var sa2 = new KeyPressAction("PressA") { Key = "VK_A" };
             * var rt2 = new GestureTriggerCircle("RightHandCcwCircle") { Hand = _HandManager.RightHand, IsClockwise = false, MinRadius = 0, MaxRadius = 1000, RequiresStabilized = true };
             * _ActionDispatcher.AddAction(sa2);
             * _ActionDispatcher.AddTrigger(rt2);
             *
             * var kma = new KeyMacroAction("Alt+Tab");
             * kma.Keys = "LMENU,TAB";
             * var lt = new GestureTriggerCircle("LeftHandCwCircle") { Hand = _HandManager.LeftHand, IsClockwise = true, MinRadius = 0, MaxRadius = 1000, RequiresStabilized = true };
             * _ActionDispatcher.AddAction(kma);
             * _ActionDispatcher.AddTrigger(lt);
             *
             * var kma2 = new KeyMacroAction("CtrlR+CtrlR");
             * kma2.Keys = "LCONTROL,VK_R,LCONTROL,VK_R";
             * var lt2 = new GestureTriggerCircle("LeftHandCcwCircle") { Hand = _HandManager.LeftHand, IsClockwise = false, MinRadius = 0, MaxRadius = 1000, RequiresStabilized = true };
             * _ActionDispatcher.AddAction(kma2);
             * _ActionDispatcher.AddTrigger(lt2);
             *
             * var mc = new MouseClickAction("LeftClick") { Button = "LBUTTON" };
             */

            //_LogAction(rt.ToXml());
            //_LogAction(rt2.ToXml());
            //_LogAction(lt.ToXml());
            //_LogAction(lt2.ToXml());
            //_LogAction(sa.ToXml());
            //_LogAction(sa2.ToXml());
            //_LogAction(kma.ToXml());
            //_LogAction(kma2.ToXml());
            //_LogAction(mc.ToXml());

            var x = new System.Xml.XmlDocument();

            x.LoadXml(@"
<Configuration>
  <Triggers>
    <Trigger type=""GestureTriggerCircle"" isClockwise=""True"" minRadius=""0"" maxRadius=""1000"" name=""RightHandCwCircle"" reqStable=""True""  />
    <Trigger type=""GestureTriggerCircle"" isClockwise=""False"" minRadius=""0"" maxRadius=""1000"" name=""RightHandCcwCircle"" reqStable=""True""  />
    <Trigger type=""GestureTriggerCircle"" isClockwise=""True"" minRadius=""0"" maxRadius=""1000"" name=""LeftHandCwCircle"" reqStable=""True""  />
    <Trigger type=""GestureTriggerCircle"" isClockwise=""False"" minRadius=""0"" maxRadius=""1000"" name=""LeftHandCcwCircle"" reqStable=""True""  />
  </Triggers>
  <Actions>
    <Action type=""KeyPressAction"" key=""VK_A"" mods=""SHIFT,LCONTROL"" name=""PressShiftA""  />
    <Action type=""KeyPressAction"" key=""VK_A"" mods="""" name=""PressA""  />
    <Action type=""KeyMacroAction"" keys=""LMENU,TAB"" name=""Alt+Tab""  />
    <Action type=""KeyMacroAction"" keys=""LCONTROL,VK_R,LCONTROL,VK_R"" name=""CtrlR+CtrlR""  />
    <Action type=""MouseClickAction"" isDbl=""False"" button=""LBUTTON"" name=""LeftClick""  />
  </Actions>
</Configuration>
");
            foreach (System.Xml.XmlNode node in x.SelectNodes("/Configuration/Actions/Action"))
            {
                var o = (BaseAction)ConfigurationSerializer.FromXml(node);
                _LogAction(o.ToXml());
            }
            foreach (System.Xml.XmlNode node in x.SelectNodes("/Configuration/Triggers/Trigger"))
            {
                var o = (BaseTrigger)ConfigurationSerializer.FromXml(node);
                _LogAction(o.ToXml());
            }
        }