public static void InitializeFacade() { if (sFacade != null) { return; } sFacade = new OpenSourceUnityARFoundationFacade(); UnityARFoundationFacade.Instance = sFacade; }
public static void InitializeFacade() { if (sFacade != null) { return; } sFacade = new OpenSourceUnityARFoundationFacade(); #if ARFOUNDATION_DEFINED UnityARFoundationFacade.Instance = sFacade; #endif }