示例#1
0
 public EditorUser(EditorGameCenter.EGCUser _user)
 {
     // Initialize properties
     Identifier = _user.Identifier;
     Name       = _user.Name;
     m_image    = _user.Image;
 }
示例#2
0
 public EGCLocalUser(EditorGameCenter.EGCUser _userInfo, bool _isAuthenticated)
 {
     // Initialize properties
     Info            = _userInfo;
     IsAuthenticated = _isAuthenticated;
 }