/// <summary> /// Loads the main region. /// </summary> public void LoadRegion() { if (MainRegion != null) { return; } MainRegion = new Region() { TheServer = TheServer, TheWorld = this }; MainRegion.BuildRegion(); }
/// <summary> /// Loads the main region. /// </summary> public void LoadRegion() { if (MainRegion != null) { return; } MainRegion = new Region() { TheServer = TheServer, TheWorld = this }; MainRegion.BuildRegion(); }