示例#1
0
文件: CLog.cs 项目: zhaozw/Vocaluxe
        private void Open()
        {
            _LogFile = new StreamWriter(Path.Combine(Environment.CurrentDirectory, _LogFileName), false, Encoding.UTF8);

            _LogFile.WriteLine(_LogName + " " + CSettings.GetFullVersionText() + " " + DateTime.Now.ToString());
            _LogFile.WriteLine("----------------------------------------");
            _LogFile.WriteLine();
        }
示例#2
0
        private void _Open()
        {
            lock (_FileMutex)
            {
                if (_LogFile != null)
                {
                    return;
                }
                _LogFile = new StreamWriter(Path.Combine(CSettings.DataFolder, _LogFileName), false, Encoding.UTF8);

                _LogFile.WriteLine(_LogName + " " + CSettings.GetFullVersionText() + " " + DateTime.Now);
                _LogFile.WriteLine("----------------------------------------");
                _LogFile.WriteLine();
            }
        }
示例#3
0
        /// <summary>
        /// Apply command-line-parameters (before reading config.xml)
        /// </summary>
        public static void UseCommandLineParamsBefore()
        {
            //Check each parameter
            for (int i = 0; i < _Params.Count; i++)
            {
                //Switch parameter as lower case
                string param = _Params[i];

                param = param.ToLower();

                string value = _Values[i];

                switch (param)
                {
                case "configfile":
                    //Check if value is valid
                    if (CheckFile(value))
                    {
                        CSettings.sFileConfig = value;
                    }
                    break;

                case "scorefile":
                    //Check if value is valid
                    if (CheckFile(value))
                    {
                        CSettings.sFileHighscoreDB = value;
                    }
                    break;

                case "playlistfolder":
                    CSettings.CreateFolder(value);
                    CSettings.sFolderPlaylists = value;
                    break;
                }
            }
        }
示例#4
0
        public static bool SaveConfig()
        {
            XmlWriter writer = XmlWriter.Create(CSettings.sFileConfig, _settings);

            writer.WriteStartDocument();
            writer.WriteStartElement("root");

            #region Info
            writer.WriteStartElement("Info");

            writer.WriteElementString("Version", CSettings.GetFullVersionText());
            writer.WriteElementString("Time", System.DateTime.Now.ToString());
            writer.WriteElementString("Platform", System.Environment.OSVersion.Platform.ToString());
            writer.WriteElementString("OSVersion", System.Environment.OSVersion.ToString());
            writer.WriteElementString("ProcessorCount", System.Environment.ProcessorCount.ToString());

            writer.WriteElementString("Screens", Screen.AllScreens.Length.ToString());
            writer.WriteElementString("PrimaryScreenResolution", Screen.PrimaryScreen.Bounds.Size.ToString());

            writer.WriteElementString("Directory", System.Environment.CurrentDirectory.ToString());

            writer.WriteEndElement();
            #endregion Info

            #region Debug
            writer.WriteStartElement("Debug");

            writer.WriteComment("DebugLevel: " + ListStrings(Enum.GetNames(typeof(EDebugLevel))));
            writer.WriteElementString("DebugLevel", Enum.GetName(typeof(EDebugLevel), DebugLevel));

            writer.WriteEndElement();
            #endregion Debug

            #region Graphics
            writer.WriteStartElement("Graphics");

            writer.WriteComment("Renderer: " + ListStrings(Enum.GetNames(typeof(ERenderer))));
            writer.WriteElementString("Renderer", Enum.GetName(typeof(ERenderer), Renderer));

            writer.WriteComment("TextureQuality: " + ListStrings(Enum.GetNames(typeof(ETextureQuality))));
            writer.WriteElementString("TextureQuality", Enum.GetName(typeof(ETextureQuality), TextureQuality));

            writer.WriteComment("CoverSize (pixels): 32, 64, 128, 256, 512, 1024 (default: 128)");
            writer.WriteElementString("CoverSize", CoverSize.ToString());

            writer.WriteComment("Screen width and height (pixels)");
            writer.WriteElementString("ScreenW", ScreenW.ToString());
            writer.WriteElementString("ScreenH", ScreenH.ToString());

            writer.WriteComment("AAMode: " + ListStrings(Enum.GetNames(typeof(EAntiAliasingModes))));
            writer.WriteElementString("AAMode", Enum.GetName(typeof(EAntiAliasingModes), AAMode));

            writer.WriteComment("Colors: " + ListStrings(Enum.GetNames(typeof(EColorDeep))));
            writer.WriteElementString("Colors", Enum.GetName(typeof(EColorDeep), Colors));

            writer.WriteComment("MaxFPS should be between 1..200");
            writer.WriteElementString("MaxFPS", MaxFPS.ToString("#"));

            writer.WriteComment("VSync: " + ListStrings(Enum.GetNames(typeof(EOffOn))));
            writer.WriteElementString("VSync", Enum.GetName(typeof(EOffOn), VSync));

            writer.WriteComment("FullScreen: " + ListStrings(Enum.GetNames(typeof(EOffOn))));
            writer.WriteElementString("FullScreen", Enum.GetName(typeof(EOffOn), FullScreen));

            writer.WriteComment("FadeTime should be between 0..3 Seconds");
            writer.WriteElementString("FadeTime", FadeTime.ToString("#0.00"));

            writer.WriteEndElement();
            #endregion Graphics

            #region Theme
            writer.WriteStartElement("Theme");

            writer.WriteComment("Theme name");
            writer.WriteElementString("Name", Theme);

            writer.WriteComment("Skin name");
            writer.WriteElementString("Skin", Skin);

            writer.WriteComment("Name of cover-theme");
            writer.WriteElementString("Cover", CoverTheme);

            writer.WriteComment("Draw note-lines:" + ListStrings(Enum.GetNames(typeof(EOffOn))));
            writer.WriteElementString("DrawNoteLines", Enum.GetName(typeof(EOffOn), DrawNoteLines));

            writer.WriteComment("Draw tone-helper:" + ListStrings(Enum.GetNames(typeof(EOffOn))));
            writer.WriteElementString("DrawToneHelper", Enum.GetName(typeof(EOffOn), DrawToneHelper));

            writer.WriteComment("Look of timer:" + ListStrings(Enum.GetNames(typeof(ETimerLook))));
            writer.WriteElementString("TimerLook", Enum.GetName(typeof(ETimerLook), TimerLook));

            writer.WriteComment("Cover Loading:" + ListStrings(Enum.GetNames(typeof(ECoverLoading))));
            writer.WriteElementString("CoverLoading", Enum.GetName(typeof(ECoverLoading), CoverLoading));

            writer.WriteEndElement();
            #endregion Theme

            #region Sound
            writer.WriteStartElement("Sound");

            writer.WriteComment("PlayBackLib: " + ListStrings(Enum.GetNames(typeof(EPlaybackLib))));
            writer.WriteElementString("PlayBackLib", Enum.GetName(typeof(EPlaybackLib), PlayBackLib));

            writer.WriteComment("RecordLib: " + ListStrings(Enum.GetNames(typeof(ERecordLib))));
            writer.WriteElementString("RecordLib", Enum.GetName(typeof(ERecordLib), RecordLib));

            writer.WriteComment("AudioBufferSize: " + ListStrings(Enum.GetNames(typeof(EBufferSize))));
            writer.WriteElementString("AudioBufferSize", Enum.GetName(typeof(EBufferSize), AudioBufferSize));

            writer.WriteComment("AudioLatency from -500 to 500 ms");
            writer.WriteElementString("AudioLatency", AudioLatency.ToString());

            writer.WriteComment("Background Music");
            writer.WriteElementString("BackgroundMusic", Enum.GetName(typeof(EOffOn), BackgroundMusic));

            writer.WriteComment("Background Music Volume from 0 to 100");
            writer.WriteElementString("BackgroundMusicVolume", BackgroundMusicVolume.ToString());

            writer.WriteComment("Background Music Source");
            writer.WriteElementString("BackgroundMusicSource", Enum.GetName(typeof(EBackgroundMusicSource), BackgroundMusicSource));

            writer.WriteEndElement();
            #endregion Sound

            #region Game
            writer.WriteStartElement("Game");

            writer.WriteComment("Game-Language:");
            writer.WriteElementString("Language", Language);

            // SongFolder
            // Check, if program was started with songfolder-parameters
            if (SongFolderOld.Count > 0)
            {
                //Write "old" song-folders to config.
                writer.WriteComment("SongFolder: SongFolder1, SongFolder2, SongFolder3, ...");
                for (int i = 0; i < SongFolderOld.Count; i++)
                {
                    writer.WriteElementString("SongFolder" + (i + 1).ToString(), SongFolderOld[i]);
                }
            }
            else
            {
                //Write "normal" song-folders to config.
                writer.WriteComment("SongFolder: SongFolder1, SongFolder2, SongFolder3, ...");
                for (int i = 0; i < SongFolder.Count; i++)
                {
                    writer.WriteElementString("SongFolder" + (i + 1).ToString(), SongFolder[i]);
                }
            }

            writer.WriteComment("SongMenu: " + ListStrings(Enum.GetNames(typeof(ESongMenu))));
            writer.WriteElementString("SongMenu", Enum.GetName(typeof(ESongMenu), SongMenu));

            writer.WriteComment("SongSorting: " + ListStrings(Enum.GetNames(typeof(ESongSorting))));
            writer.WriteElementString("SongSorting", Enum.GetName(typeof(ESongSorting), SongSorting));

            writer.WriteComment("ScoreAnimationTime: Values >= 1 or 0 for no animation. Time is in seconds.");
            writer.WriteElementString("ScoreAnimationTime", ScoreAnimationTime.ToString());

            writer.WriteComment("TimerMode: " + ListStrings(Enum.GetNames(typeof(ETimerMode))));
            writer.WriteElementString("TimerMode", Enum.GetName(typeof(ETimerMode), TimerMode));

            writer.WriteComment("NumPlayer: 1.." + CSettings.MaxNumPlayer.ToString());
            writer.WriteElementString("NumPlayer", NumPlayer.ToString());

            writer.WriteComment("Order songs in tabs: " + ListStrings(Enum.GetNames(typeof(EOffOn))));
            writer.WriteElementString("Tabs", Enum.GetName(typeof(EOffOn), Tabs));

            writer.WriteComment("Lyrics also on Top of screen: " + ListStrings(Enum.GetNames(typeof(EOffOn))));
            writer.WriteElementString("LyricsOnTop", Enum.GetName(typeof(EOffOn), LyricsOnTop));

            writer.WriteEndElement();
            #endregion Game

            #region Video
            writer.WriteStartElement("Video");

            writer.WriteComment("VideoDecoder: " + ListStrings(Enum.GetNames(typeof(EVideoDecoder))));
            writer.WriteElementString("VideoDecoder", Enum.GetName(typeof(EVideoDecoder), VideoDecoder));

            writer.WriteComment("VideoBackgrounds: " + ListStrings(Enum.GetNames(typeof(EOffOn))));
            writer.WriteElementString("VideoBackgrounds", Enum.GetName(typeof(EOffOn), VideoBackgrounds));

            writer.WriteComment("VideoPreview: " + ListStrings(Enum.GetNames(typeof(EOffOn))));
            writer.WriteElementString("VideoPreview", Enum.GetName(typeof(EOffOn), VideoPreview));

            writer.WriteComment("Show Videos while singing: " + ListStrings(Enum.GetNames(typeof(EOffOn))));
            writer.WriteElementString("VideosInSongs", Enum.GetName(typeof(EOffOn), VideosInSongs));

            writer.WriteEndElement();
            #endregion Video

            #region Record
            writer.WriteStartElement("Record");

            for (int p = 1; p <= CSettings.MaxNumPlayer; p++)
            {
                if (MicConfig[p - 1].DeviceName != String.Empty && MicConfig[p - 1].InputName != String.Empty && MicConfig[p - 1].Channel > 0)
                {
                    writer.WriteStartElement("MicConfig" + p.ToString());

                    writer.WriteElementString("DeviceName", MicConfig[p - 1].DeviceName);
                    writer.WriteElementString("DeviceDriver", MicConfig[p - 1].DeviceDriver);
                    writer.WriteElementString("InputName", MicConfig[p - 1].InputName);
                    writer.WriteElementString("Channel", MicConfig[p - 1].Channel.ToString());

                    writer.WriteEndElement();
                }
            }

            writer.WriteComment("Mic delay in ms. 0, 20, 40, 60 ... 500");
            writer.WriteElementString("MicDelay", MicDelay.ToString());

            writer.WriteEndElement();
            #endregion Record

            // End of File
            writer.WriteEndElement(); //end of root
            writer.WriteEndDocument();

            writer.Flush();
            writer.Close();
            return(true);
        }