public WalkthroughForm(int idCol, int idSkin, int idWeapon) { InitializeComponent(); LoadBackGround(); InitCollecion(idCol); InitPlayer(idSkin); InitMonster(); ManageUserAction.UpdateGameMainFlashCards(); InitQuiz(); LoadingMusic(); timerUpdate.Start(); isGameOver = false; currentHealth = player.Health; isCorrect = -1; isFinalRound = false; turn = 0; pnlQuestion.Location = new Point(Screen.PrimaryScreen.Bounds.Width / 2 - pnlQuestion.Width / 2, Screen.PrimaryScreen.Bounds.Height / 2 - pnlQuestion.Height / 2 - 100); this.idSkin = idSkin; this.idWeapon = idWeapon; pnlInfo.Location = new Point(Screen.PrimaryScreen.Bounds.Width - 20 - pnlInfo.Size.Width, 20); }