public void AddVictim(Service service) { if (service.Owner == this) return; if (this.Victims.Contains (service)) return; this.Victims.Add (service); }
public void Add(Team attacker, Service victim, int force) { var action = new Attack (attacker, victim.Owner, victim, force); var id = this.attack_id++; var animation = this.PrepareAnimation (action, id); if (animation == null) return; lock (this.lock_obj) { this.animations.Add (id, animation); animation.Storyboard.Begin (); } }
public void RemoveVictim(Service service) { this.Victims.Remove (service); }