public MsBuildFileSystemWatcher(string directory, string filter, int delayMilliseconds, int recoveryDelayMilliseconds, IFileSystem fileSystem, IMsBuildFileSystemFilter fileSystemFilter, IActionLog log, TaskScheduler taskScheduler = null) { Requires.NotNullOrWhiteSpace(directory, nameof(directory)); Requires.NotNullOrWhiteSpace(filter, nameof(filter)); Requires.Range(delayMilliseconds >= 0, nameof(delayMilliseconds)); Requires.Range(recoveryDelayMilliseconds >= 0, nameof(recoveryDelayMilliseconds)); Requires.NotNull(fileSystem, nameof(fileSystem)); Requires.NotNull(fileSystemFilter, nameof(fileSystemFilter)); _directory = directory; _filter = filter; _delayMilliseconds = delayMilliseconds; _recoveryDelayMilliseconds = recoveryDelayMilliseconds; _fileSystem = fileSystem; _fileSystemFilter = fileSystemFilter; _taskScheduler = taskScheduler ?? TaskScheduler.Default; _log = log; _entries = new MsBuildFileSystemWatcherEntries(); _queue = new ConcurrentQueue <IFileSystemChange>(); _broadcastBlock = new BroadcastBlock <Changeset>(b => b, new DataflowBlockOptions { TaskScheduler = _taskScheduler }); SourceBlock = _broadcastBlock.SafePublicize(); _fileSystemFilter.Seal(); }
public DirectoryCreated(MsBuildFileSystemWatcherEntries entries, string rootDirectory, IFileSystem fileSystem, IMsBuildFileSystemFilter fileSystemFilter, string directoryFullPath) { _entries = entries; _rootDirectory = rootDirectory; _fileSystem = fileSystem; _fileSystemFilter = fileSystemFilter; _directoryFullPath = directoryFullPath; }
public DirectoryRenamed(MsBuildFileSystemWatcherEntries entries, string rootDirectory, IFileSystem fileSystem, IMsBuildFileSystemFilter fileSystemFilter, string oldFullPath, string fullPath) { _entries = entries; _rootDirectory = rootDirectory; _fileSystem = fileSystem; _fileSystemFilter = fileSystemFilter; _oldFullPath = oldFullPath; _fullPath = fullPath; }
public DirectoryDeleted(MsBuildFileSystemWatcherEntries entries, string rootDirectory, string fullPath) { _entries = entries; _rootDirectory = rootDirectory; _fullPath = fullPath; }