public BallColliderBounds(Entity ballEntity, Aabb aabb) { BallEntity = ballEntity; Aabb = aabb; }
public static void Create(BlobBuilder builder, ref BlobArray <BlobPtr <Collider> > colliders, ref QuadTree dest, Aabb rootBounds) { var children = builder.Allocate(ref dest._children, 4); var aabbs = new List <ColliderBounds>(); var cs = new List <Collider>(); for (var i = 0; i < colliders.Length; i++) { if (colliders[i].Value.Type != ColliderType.Plane) { var c = colliders[i].Value; var bounds = colliders[i].Value.Bounds(); //Debug.Log("Adding aabb " + aabb + " (" + colliders[i].Value.Type + ")"); if (bounds.ColliderEntity == Entity.Null) { throw new InvalidOperationException($"Entity of {bounds} must be set ({colliders[i].Value.ItemType})."); } if (bounds.ColliderId < 0) { throw new InvalidOperationException($"ColliderId of {bounds} must be set ({colliders[i].Value.ItemType})."); } aabbs.Add(bounds); cs.Add(c); } } dest.CreateNextLevel(builder, rootBounds, 0, 0, aabbs, ref children); }