public Table(TableData data) : base(data) { _meshGenerator = new TableMeshGenerator(this); _hitGenerator = new TableHitGenerator(this); }
public Table(TableContainer tableContainer, TableData data) : base(data) { _tableContainer = tableContainer; _meshGenerator = new TableMeshGenerator(data); }
public Table(TableData data) : base(data) { _meshGenerator = new TableMeshGenerator(Data); }