static void comTrainMadQ() { Console.WriteLine("Q is player..?"); byte temp3 = byte.Parse(Console.ReadLine()); QAgent qagent = new QAgent(temp3); qagent.Load("qmad"); qagent.MinLearning = 0.05; Console.WriteLine("How many iterations?"); int temp1 = int.Parse(Console.ReadLine()); TrainMadQ(temp3, qagent, "qmadlog", "qmad", temp1); }
static void comTrainQ(bool load) { Console.WriteLine("Q is player..?"); byte temp3 = byte.Parse(Console.ReadLine()); QAgent qagent = new QAgent(temp3); if (load) qagent.Load("TrainingData"); Console.WriteLine("How many iterations?"); int temp1 = int.Parse(Console.ReadLine()); Console.WriteLine("Save how often?"); int temp2 = int.Parse(Console.ReadLine()); Console.WriteLine("Board size?"); int temp4 = int.Parse(Console.ReadLine()); Console.WriteLine("Which opponent?"); string command = Console.ReadLine(); TrainQ(temp4, temp3, qagent, command, "log", "TrainingData", temp1, temp2); }
static void comRunQ() { Console.WriteLine("Q is player..?"); byte temp3 = byte.Parse(Console.ReadLine()); Console.WriteLine("How many games?"); int temp1 = int.Parse(Console.ReadLine()); Console.WriteLine("Board size?"); int temp4 = int.Parse(Console.ReadLine()); Console.WriteLine("Which opponent?"); string command = Console.ReadLine(); StreamReader reader = new StreamReader("qdatafiles.txt"); List<String> files = new List<string>(); while (reader.Peek() != -1) files.Add(reader.ReadLine()); reader.Close(); foreach (String s in files) { Console.WriteLine("Using file " + s); QAgent qagentm = new QAgent(temp3); qagentm.Load(s); qagentm.TurnOffExploration(); qagentm.TurnOffLearning(); RunQ(temp3, qagentm, command, temp1, temp4); } }
static void TrainMadQ(byte qnumber, QAgent agent, String logname, String savename, int iterations) { Virus virus = new Virus(2, 5); int wins = 0, wins2 = 0; byte oppnumber = qnumber == 1 ? (byte)2 : (byte)1; Agent opp = new MixedAgent(0.1, false, oppnumber); StreamWriter writer = new StreamWriter(logname); for (int i = 1; i <= iterations; i++) { int winner = RunGame(virus, qnumber == 1 ? (Agent)agent : opp, qnumber == 2 ? (Agent)agent : opp); wins += winner == 1 ? 1 : 0; wins2 += winner == 1 ? 1 : 0; if (i % 100 == 0) { writer.WriteLine(wins2); wins2 = 0; } if (i % 10000 == 0) { agent.Save(savename); Console.WriteLine("Iteration: " + i); Console.WriteLine("Wins: " + wins); wins = 0; } virus = new Virus(2, 5); } writer.Close(); }
static void TrainQ(int size, byte qnumber, QAgent agent, String opponent, String logname, String savename, int iterations, int saveinterval = 360) { Virus virus = new Virus(2, size); int wins = 0, wins2 = 0; byte oppnumber = qnumber == 1 ? (byte)2 : (byte)1; Agent opp = new BruteForceAgent(oppnumber); StreamWriter writer = new StreamWriter(logname); for (int i = 1; i <= iterations; i++) { switch (opponent) { case "brute": break; case "minimax4": opp = new MinimaxAgent(4, oppnumber); break; case "minimax3": opp = new MinimaxAgent(3, oppnumber); break; case "minimax2": opp = new MinimaxAgent(2, oppnumber); break; default: opp = new BruteForceAgent(oppnumber); break; } int winner = RunGame(virus, qnumber == 1 ? (Agent)agent : opp, qnumber == 2 ? (Agent)agent : opp); wins += winner == 1 ? 1 : 0; wins2 += winner == 1 ? 1 : 0; if (i % 100 == 0) { if (agent.RandomRate == 0) { writer.WriteLine(wins2); } wins2 = 0; } if (i % saveinterval == 0) { agent.Save(savename); Console.WriteLine("Iteration: " + i); Console.WriteLine("Wins: " + wins); wins = 0; if (agent.RandomRate > 0) { agent.TurnOffExploration(); agent.TurnOffLearning(); for (int j = 1; j <= 1000; j++) { virus = new Virus(2, size); winner = RunGame(virus, qnumber == 1 ? (Agent)agent : opp, qnumber == 2 ? (Agent)agent : opp); wins += winner == 1 ? 1 : 0; } writer.WriteLine(wins); wins = 0; agent.TurnOnExploration(); agent.TurnOnLearning(); } } virus = new Virus(2, size); } writer.Close(); }
static void GatherQDataFull(String opponent, int iterations, int saveinterval, byte player, double disc, double lrmod, double lrstrt, double exmod, double exstrt, bool lrsqrt, bool exsqrt, double randomness, double minlearn, double initvalue = 0) { QAgent agent; String name = opponent + disc + "Q_L" + lrmod + (lrsqrt ? "persqrt" : "per1") + "_E" + exmod + (exsqrt ? "persqrt" : "per1") + "r" + randomness + "m" + minlearn + "ls" + lrstrt + "xs" + exstrt + "i" + initvalue; Console.WriteLine("Gathering data for Q: " + name + ":"); for (int i = 0; i < 10; i++) { if (!File.Exists(name + ".log" + i)) { agent = new QAgent(player, disc, lrmod, lrstrt, exmod, exstrt, lrsqrt ? 0.5 : 1, exsqrt ? 0.5 : 1, initvalue); agent.RandomRate = randomness; agent.MinLearning = minlearn; TrainQ(5, player, agent, opponent, name + ".log" + i, name + ".sav" + i, iterations, saveinterval); } } }
static void RunQ(byte qnumber, QAgent agent, String opponent, int iterations, int size) { Virus virus = new Virus(2, size); int wins = 0; byte oppnumber = qnumber == 1 ? (byte)2 : (byte)1; Agent opp; switch (opponent) { case "brute": opp = new BruteForceAgent(oppnumber); break; case "minimax4": opp = new MinimaxAgent(4, oppnumber); break; case "minimax3": opp = new MinimaxAgent(3, oppnumber); break; case "minimax2": opp = new MinimaxAgent(2, oppnumber); break; default: opp = new BruteForceAgent(oppnumber); break; } int n = 0; while (File.Exists("qwinlog" + n)) { n++; } StreamWriter writer = new StreamWriter("qwinlog" + n); for (int i = 1; i <= iterations; i++) { int winner = RunGame(virus, qnumber == 1 ? (Agent)agent : opp, qnumber == 2 ? (Agent)agent : opp); wins += winner == 1 ? 1 : 0; virus = new Virus(2, size); } writer.WriteLine(wins); Console.WriteLine("Iteration: " + iterations); Console.WriteLine("Wins: " + wins); wins = 0; writer.Close(); }
public VirusInterface(Virus virus, int tilesize = 20, bool immediateAI = false, params String[] names) { InitializeComponent(); this.virus = virus; this.tileSize = tilesize; this.immediateAI = immediateAI; this.MouseClick += MouseClickHandler1; this.Size = new Size( virus.Size * tileSize + 17, virus.Size * tileSize + 55); this.names.Add("Player 0"); this.names.AddRange(names); while (this.names.Count < virus.Players + 1) { this.names.Add("Player " + this.names.Count); } //Save("Lalalafil"); agents = new Agent[this.names.Count]; int n = 1; for (byte i = 1; i < this.names.Count; i++) { String p = this.names[i]; switch (p) { case "QAI": agents[i] = new QAgent(i); if (File.Exists("TrainingData.Q") && File.Exists("TrainingData.N")) { ((QAgent)agents[i]).Load("TrainingData"); ((QAgent)agents[i]).TurnOffExploration(); ((QAgent)agents[i]).TurnOffLearning(); } this.names[i] = "AI " + n; n++; break; case "AnnAI": agents[i] = new AnnAgent(false, virus.Size, i); this.names[i] = "AI " + n; n++; break; case "MinimaxAI": agents[i] = new MinimaxAgent(4,i); this.names[i] = "AI " + n; n++; break; case "MiniMaxMixAI": if (File.Exists("TrainingData.Q")) agents[i] = new MiniMaxMixAgent("TrainingData", 2, i); else agents[i] = new BruteForceAgent(i); this.names[i] = "AI " + n; n++; break; case "MixedAI": agents[i] = new MixedAgent(0.5,false,i); this.names[i] = "AI " + n; n++; break; case "BruteAI": agents[i] = new BruteForceAgent(i); this.names[i] = "AI " + n; n++; break; case "RandomAI": agents[i] = new RandomAgent(i); this.names[i] = "AI " + n; n++; break; case "SimpleAI": agents[i] = new SimpleAgent(i); this.names[i] = "AI " + n; n++; break; } } message = this.names[1] + "'s turn"; colors = new Color[virus.Players + 1]; colors[0] = Color.White; colors[1] = Color.FromArgb(128, 160, 255); colors[2] = Color.FromArgb(96, 255, 96); if(virus.Players > 2) colors[3] = Color.FromArgb(255, 96, 96); if(virus.Players > 3) colors[4] = Color.FromArgb(255, 255, 64); Random rand = new Random(); for (int i = 5; i <= virus.Players; i++) colors[i] = Color.FromArgb(rand.Next(256), rand.Next(256), rand.Next(256)); }
public void StartGame( Virus virus, PerformedMoveCallback callback, UpdatePiecesCallback piecesCallback, EndCallback end, string id, params VirusPlayer[] players) { Random rand = new Random(); PerformedMove = callback; UpdatePieces = piecesCallback; End = end; PlayerID = id; this.virus = virus; this.immediateAI = true; this.MouseClick += MouseClickHandler1; tileSize = 49; this.Size = new Size( virus.Size * tileSize + 17, virus.Size * tileSize + 55); int smallestSide = this.Size.Height < this.Size.Width ? this.Size.Height : this.Size.Width; tileSize = smallestSide / virus.Size; this.players.Add(new VirusPlayer("Player 0", "", Color.White)); this.players.AddRange(players); while (this.players.Count < virus.Players + 1) { this.players.Add(new VirusPlayer("BruteAI","AI",Color.FromArgb(rand.Next(256), rand.Next(256), rand.Next(256)))); } //Save("Lalalafil"); agents = new Agent[this.players.Count]; int n = 1; for (byte i = 1; i < this.players.Count; i++) { String p = this.players[i].Name; switch (p) { case "AIQ": agents[i] = new QAgent(i); if (File.Exists("TrainingData.Q") && File.Exists("TrainingData.N")) { ((QAgent)agents[i]).Load("TrainingData"); ((QAgent)agents[i]).TurnOffExploration(); ((QAgent)agents[i]).TurnOffLearning(); } //this.players[i].Name = "AI " + n; n++; break; case "AIMQ": agents[i] = new MemoryQAgent(i); if (File.Exists("TrainingData.Q") && File.Exists("TrainingData.N")) { ((MemoryQAgent)agents[i]).Load("TrainingData"); ((MemoryQAgent)agents[i]).TurnOffExploration(); } //this.players[i].Name = "AI " + n; n++; break; case "AIMinimax": agents[i] = new MinimaxAgent(4,i); //this.players[i].Name = "AI " + n; n++; break; case "AIMiniMaxMix": if (File.Exists("TrainingData.Q")) agents[i] = new MiniMaxMixAgent("TrainingData", 2, i); else agents[i] = new BruteForceAgent(i); //this.players[i].Name = "AI " + n; n++; break; case "AIMixed": agents[i] = new MixedAgent(0.5,false,i); //this.players[i].Name = "AI " + n; n++; break; case "AIBrute": agents[i] = new BruteForceAgent(i); //this.players[i].Name = "AI " + n; n++; break; case "AIRandom": agents[i] = new RandomAgent(i); //this.players[i].Name = "AI " + n; n++; break; case "AISimple": agents[i] = new SimpleAgent(i); //this.players[i].Name = "AI " + n; n++; break; } } message = this.players[1].Name + "'s turn"; /*colors = new Color[virus.Players + 1]; colors[0] = Color.White; colors[1] = Color.FromArgb(128, 160, 255); colors[2] = Color.FromArgb(96, 255, 96); if(virus.Players > 2) colors[3] = Color.FromArgb(255, 96, 96); if(virus.Players > 3) colors[4] = Color.FromArgb(255, 255, 64); for (int i = 5; i <= virus.Players; i++) colors[i] = Color.FromArgb(rand.Next(256), rand.Next(256), rand.Next(256));*/ }