示例#1
0
        public void CreateNewPet(Pet userPet, Organic organicPet, Robotic roboticPet, Shelter myShelter)
        {
            Console.WriteLine("\nWould you like your pet to be ...");
            Console.WriteLine("1. An organic pet.");
            Console.WriteLine("2. A robotic pet.");
            string petTypeChoice = Console.ReadLine();

            switch (petTypeChoice)
            {
            case "1":
                organicPet.MakeNewPet();
                userPet = new Organic(organicPet.GetName(), organicPet.GetSpecies());
                myShelter.AddPet(userPet);
                break;

            case "2":
                roboticPet.MakeNewPet();
                userPet = new Robotic(roboticPet.GetName(), roboticPet.GetSpecies());
                myShelter.AddPet(userPet);
                break;

            default:
                Console.WriteLine("Invalid input.");
                break;
            }
        }
示例#2
0
        public void CreatePet()
        {
            Robotic firstRobotPet;
            Organic firstOrganicPet;

            Console.WriteLine("What Type of pet is it?\n" +
                              "Type 1 for Organic\n" +
                              "Type 2 for Robotic");
            inputPetType = Console.ReadLine();

            if (inputPetType == "2")
            {
                Console.WriteLine("\nEnter your pet name:");
                petName = Console.ReadLine();

                Console.WriteLine("\nEnter your pet species:");
                petSpecies = Console.ReadLine();

                firstRobotPet = new Robotic(petName, petSpecies);
                AddToRobotShelterList(firstRobotPet);
                Console.Clear();

                Console.WriteLine(firstRobotPet.Name + " the Robot " + this.petSpecies + ", was added to the shelter!\n");
            }

            else
            {
                Console.WriteLine("\nEnter your pet name:");
                petName = Console.ReadLine();

                Console.WriteLine("\nEnter your pet species:");
                petSpecies = Console.ReadLine();

                firstOrganicPet = new Organic(petName, petSpecies);
                AddToOrganicShelterList(firstOrganicPet);
                Console.Clear();

                Console.WriteLine(firstOrganicPet.Name + " was added to the shelter!\n");
            }
        }
示例#3
0
        static void Main(string[] args)
        {
            Shelter shelter = new Shelter();

            Pet pet = new Pet();

            List <Pet> ListOfPets = new List <Pet>();

            Console.WriteLine("Hello! Welcome to Virtual Pets\n");

            bool petChoice = true;

            while (petChoice)
            {
                Console.WriteLine("What would you like to do?");
                Console.WriteLine("NOTE: If you do not have a pet, please create one!");
                Console.WriteLine("1. Create a new organic pet");
                Console.WriteLine("2. Create a new robotic pet");
                Console.WriteLine("3. Display each pet status");
                Console.WriteLine("4. Feed your Pet");
                Console.WriteLine("5. Play with your Pet");
                Console.WriteLine("6. Attend To Pet Health");
                Console.WriteLine("7. Quit");

                string menuChoice = Console.ReadLine();
                switch (menuChoice)
                {
                case "1":
                    Console.WriteLine("What is the name for your organic pet?");
                    string name = Console.ReadLine();
                    Console.WriteLine("What species is your organic pet?");
                    string species = Console.ReadLine();
                    pet = new Organic(name, species);
                    shelter.AddPet(pet);
                    Console.ReadKey();
                    break;

                case "2":
                    Console.WriteLine("What is the name of your robotic pet?");
                    name    = Console.ReadLine();
                    species = "Robot";
                    pet     = new Robotic(name, species);
                    shelter.AddPet(pet);
                    Console.ReadKey();
                    break;

                case "3":
                    foreach (Pet selectedPet in shelter.ListOfPets)
                    {
                        selectedPet.DisplayStatus();
                    }
                    Console.ReadKey();
                    break;

                case "4":
                    pet = shelter.SelectPet();
                    pet.Feed();
                    Console.WriteLine($"You fed/oiled {pet.GetName()}.");
                    pet.Tick();
                    break;

                case "5":
                    pet = shelter.SelectPet();
                    pet.Play();
                    Console.WriteLine($"You and {pet.GetName()} played in the meadow together!");
                    pet.Tick();
                    break;

                case "6":
                    pet = shelter.SelectPet();
                    pet.AttendToPetHealth();
                    Console.WriteLine($"You took {pet.GetName()} to the vet/mechanic for their health.");
                    pet.Tick();
                    break;

                case "7":
                    petChoice = false;
                    break;

                default:
                    Console.WriteLine("Invalid entry.");
                    break;
                }
                Console.WriteLine("Press Enter to continue.");
                Console.ReadKey();
                Console.Clear();
            }
        }
示例#4
0
        public void IndividualPetMenu()
        {
            Console.Clear();
            Console.WriteLine("Type 1 to interact with an organic pet,");
            Console.WriteLine("Type 2 to interact with an robotic pet.");
            string individualPetMenuChoice = Console.ReadLine();

            if (individualPetMenuChoice == "1")
            {
                Console.WriteLine("Type the number of the pet you would like to choose.");
                shelter.IndividualOrganicPetList();

                int     organicPetChoiceIndex = Convert.ToInt32(Console.ReadLine());
                Organic selectedOrganicPet    = shelter.listOfOrganicPets[organicPetChoiceIndex - 1];

                while (menuInput == "2" && individualPetMenuChoice == "1")
                {
                    Console.WriteLine("You have selected" + selectedOrganicPet.Name + ".");
                    Console.WriteLine("What would you like to do?");

                    Console.WriteLine("\n 1. See pet info.");
                    Console.WriteLine(" 2. See pet status.");
                    Console.WriteLine(" 3. Feed pet.");
                    Console.WriteLine(" 4. Play with pet.");
                    Console.WriteLine(" 5. Take pet to the vet.");
                    Console.WriteLine(" 6. Adopt pet from shelter");
                    Console.WriteLine(" 7. Choose a different pet.");
                    Console.WriteLine(" 8. Return to main menu.");
                    string secondMenuInput = Console.ReadLine();

                    switch (secondMenuInput)
                    {
                    case "1": selectedOrganicPet.PetInfo();
                        break;

                    case "2": selectedOrganicPet.OrganicPetStatus();
                        break;

                    case "3": Console.Clear();
                        selectedOrganicPet.FeedPet();
                        break;

                    case "4": Console.Clear();
                        selectedOrganicPet.PlayWithPet();
                        break;

                    case "5": Console.Clear();
                        selectedOrganicPet.VetVisitPet();
                        break;

                    case "6": shelter.RemoveFromShelterOrganicList(selectedOrganicPet);
                        MainMenu();
                        break;

                    case "7": IndividualPetMenu();
                        break;

                    case "8": MainMenu();
                        break;
                    }
                }
            }

            else if (individualPetMenuChoice == "2")
            {
                Console.WriteLine("Type the number of the pet you would like to choose.");
                shelter.IndividualRoboticPetList();

                int     roboticPetChoiceIndex = Convert.ToInt32(Console.ReadLine());
                Robotic selectedRoboticPet    = shelter.listOfRoboticPets[roboticPetChoiceIndex - 1];

                while (menuInput == "2" && individualPetMenuChoice == "2")
                {
                    Console.WriteLine("You have selected" + selectedRoboticPet.Name + ".");
                    Console.WriteLine("What would you like to do?");

                    Console.WriteLine("\n 1. See pet info.");
                    Console.WriteLine(" 2. See pet status.");
                    Console.WriteLine(" 3. Oil pet.");
                    Console.WriteLine(" 4. Play with pet.");
                    Console.WriteLine(" 5. Take pet to the mechanic.");
                    Console.WriteLine(" 6. Adopt pet from shelter");
                    Console.WriteLine(" 7. Choose a different pet.");
                    Console.WriteLine(" 8. Return to main menu.");
                    string secondMenuInput = Console.ReadLine();

                    switch (secondMenuInput)
                    {
                    case "1": selectedRoboticPet.PetInfo();
                        break;

                    case "2": selectedRoboticPet.RoboticPetStatus();
                        break;

                    case "3": Console.Clear();
                        selectedRoboticPet.OilPet();
                        break;

                    case "4": Console.Clear();
                        selectedRoboticPet.PlayWithPet();
                        break;

                    case "5": Console.Clear();
                        selectedRoboticPet.MechanicVisitPet();
                        break;

                    case "6": shelter.RemoveFromShelterRoboticList(selectedRoboticPet);
                        MainMenu();
                        break;

                    case "7": IndividualPetMenu();
                        break;

                    case "8": MainMenu();
                        break;
                    }
                }
            }
        }
示例#5
0
        static void Main(string[] args)
        {
            Pet     myPet     = new Pet();
            Shelter myShelter = new Shelter();
            Organic myOrganic = new Organic();
            Robot   myRobot   = new Robot();


            Console.WriteLine("Hello! Welcome to Virtual Pet Shelter");


            bool keepPlaying = true;

            while (keepPlaying)
            {
                Console.WriteLine("1. Create Robot Pet");
                Console.WriteLine("2. Create Organic Pet");
                Console.WriteLine("3. Check On All Pets");
                Console.WriteLine("4. Feed or Oil All Pets");
                Console.WriteLine("5. Select a Pet to Feed or Oil.");
                Console.WriteLine("6. Play with All Pets");
                Console.WriteLine("7. Select a Pet to Play with.");
                Console.WriteLine("8. Take All Pets to the Vet or Mechanic");
                Console.WriteLine("9. Select a Pet to take to the Vet or Mechanic.");
                Console.WriteLine("10. Select a Pet to be Adopted from the Shelter.");
                Console.WriteLine("11. Exit Game");

                string menuChoice = Console.ReadLine();



                int petBoredom       = myPet.GetBoredom();
                int petHealth        = myPet.GetHealth();
                int petHunger        = myPet.GetHunger();
                int robotPerformance = myRobot.GetPerformance();
                int robotOil         = myRobot.GetOil();


                switch (menuChoice)
                {
                case "1":
                    myShelter.AddPet(myRobot);

                    Console.WriteLine("What Species is Your Robot Pet? ");
                    myRobot.SetSpecies(Console.ReadLine());

                    Console.WriteLine("Please Enter the Name of Your Robot " + myRobot.Species + ": ");
                    myRobot.SetName(Console.ReadLine());
                    break;

                case "2":
                    myShelter.AddPet(myOrganic);

                    Console.WriteLine("What Species is Your Organic Pet? ");
                    myOrganic.SetSpecies(Console.ReadLine());

                    Console.WriteLine("Please Enter the Name of Your Organic " + myOrganic.Species + ": ");
                    myOrganic.SetName(Console.ReadLine());
                    break;

                case "3":
                    foreach (Pet pet in myShelter.ListofPets)
                    {
                        Console.WriteLine("The Current Boredom level of " + pet.Name + " is " + petBoredom);

                        if (pet == myOrganic)
                        {
                            Console.WriteLine("The Current Health Level of " + pet.Name + " is " + petHealth);
                            Console.WriteLine("The Current Hunger Level of " + pet.Name + " is " + petHunger);
                        }
                        else if (pet == myRobot)
                        {
                            Console.WriteLine("The Current Oil Level of " + pet.Name + " is " + robotOil);
                            Console.WriteLine("The Current Performance Level of " + pet.Name + " is " + robotPerformance);
                        }
                    }
                    break;

                case "4":
                    foreach (Pet pet in myShelter.ListofPets)
                    {
                        if (pet == myOrganic)
                        {
                            myPet.Feed();
                            Console.WriteLine("You Fed " + pet.Name);
                        }
                        else if (pet == myRobot)
                        {
                            myRobot.GetOil();
                            Console.WriteLine("You gave oil to " + pet.Name);
                        }
                    }
                    break;

                case "5":
                    myPet = myShelter.SelectPet();
                    if (myPet == myOrganic)
                    {
                        myPet.Feed();
                        Console.WriteLine("You Fed " + myPet.Name);
                    }
                    else if (myPet == myRobot)
                    {
                        myRobot.GetOil();
                        Console.WriteLine("You gave oil to " + myPet.Name);
                    }
                    break;

                case "6":
                    foreach (Pet pet in myShelter.ListofPets)
                    {
                        pet.Play();
                        Console.WriteLine("You played with " + pet.Name);
                    }
                    break;

                case "7":
                    myPet = myShelter.SelectPet();
                    myPet.Play();
                    Console.WriteLine("You played with " + myPet.Name);
                    break;

                case "8":
                    foreach (Pet pet in myShelter.ListofPets)
                    {
                        if (pet == myOrganic)
                        {
                            pet.SeeDoctor();
                            Console.WriteLine("You took " + pet.Name + " to the vet!");
                        }
                        else if (pet == myRobot)
                        {
                            myRobot.SeeMechanic();
                            Console.WriteLine("You took " + pet.Name + " to the mechanic!");
                        }
                    }
                    break;

                case "9":
                    myPet = myShelter.SelectPet();
                    if (myPet == myOrganic)
                    {
                        myPet.SeeDoctor();
                        Console.WriteLine("You took " + myPet.Name + " to the vet!");
                    }
                    else if (myPet == myRobot)
                    {
                        myRobot.SeeMechanic();
                        Console.WriteLine("You took " + myPet.Name + " to the mechanic!");
                    }
                    break;

                case "10":
                    myShelter.AdoptPet();
                    Console.WriteLine("That pet has been adopted!");
                    break;

                case "11":
                    Console.WriteLine("Thank's for Playing!");
                    keepPlaying = false;
                    break;

                default:
                    Console.WriteLine("Invalid Entry");
                    break;
                }

                myPet.Tick();

                Console.WriteLine("Press Any Key to Continue");
                Console.ReadKey();
                Console.Clear();
            }
        }
示例#6
0
 public void RemoveFromShelterOrganicList(Organic selectedOrganicPet)
 {
     Console.WriteLine(selectedOrganicPet.Name + " has been adopted out to a loving home.");
     listOfOrganicPets.Remove(selectedOrganicPet);
 }
示例#7
0
 public void AddToOrganicShelterList(Organic firstOrganicPet)
 {
     listOfOrganicPets.Add(firstOrganicPet);
 }
示例#8
0
        static void Main(string[] args)
        {
            Console.WriteLine("Hello! Welcome to Virtual Pets shelter");

            Shelter shelter = new Shelter();
            Pet     pet     = new Pet();
            Random  random  = new Random();

            bool   keepPlaying    = true;
            bool   returnToOffice = false;
            string playerChoice;

            while (keepPlaying)
            {
                Console.WriteLine("Welcome to " + shelter.Name + " Animal Shelter.");
                Console.WriteLine("What would you like to do?");
                Console.WriteLine("1. Name/Re-Name Shelter");
                Console.WriteLine("2. Add Organic Pet");
                Console.WriteLine("3. Add Robotic Pet");
                Console.WriteLine("4. Adopt a Pet");
                Console.WriteLine("5. List Pets in Shelter");
                Console.WriteLine("6. Enter the Kennel");
                Console.WriteLine("7. Quit");

                playerChoice = Console.ReadLine();

                Console.Clear();

                switch (playerChoice)
                {
                case "1":

                    Console.WriteLine("What do you want to name your Animal Shelter?");
                    shelter.Name = Console.ReadLine();

                    break;

                case "2":
                    Console.WriteLine("What is the name of your pet?");
                    string nameOfPet = Console.ReadLine();
                    Console.WriteLine("What is the species of your pet?");
                    string  speciesOfPet = Console.ReadLine();
                    Organic organic      = new Organic(nameOfPet, speciesOfPet);
                    shelter.AddPet(organic);

                    break;

                case "3":
                    Console.WriteLine("What is the name of your pet?");
                    nameOfPet = Console.ReadLine();
                    Console.WriteLine("What is the species of your pet?");
                    speciesOfPet = Console.ReadLine();
                    Robotic robotic = new Robotic(nameOfPet, speciesOfPet);
                    shelter.AddPet(robotic);
                    break;

                case "4":
                    Console.WriteLine("Which pet would you like to adopt?");
                    string userPet = Console.ReadLine();

                    int userPetIndex = shelter.SelectPet(userPet);

                    if (userPetIndex == -1)
                    {
                        Console.WriteLine("That pet isn't listed in our records.");
                    }

                    else
                    {
                        Console.WriteLine(shelter.ListofPets[userPetIndex].Name + " has been adopted.");
                        shelter.RemovePet(userPetIndex);
                    }

                    Console.ReadKey();
                    break;

                case "5":
                    for (int i = 0; i < shelter.ListofPets.Count; i++)
                    {
                        if (shelter.ListofPets[i].IsOrganic == true)
                        {
                            Console.WriteLine(shelter.ListofPets[i].Name + " the organic " + shelter.ListofPets[i].Species);
                        }
                        else
                        {
                            Console.WriteLine(shelter.ListofPets[i].Name + " the robotic " + shelter.ListofPets[i].Species);
                        }
                    }
                    Console.ReadKey();
                    break;

                case "6":

                    returnToOffice = false;
                    while (returnToOffice == false)
                    {
                        Kennel();
                    }

                    break;

                case "7":
                    keepPlaying = false;
                    break;

                default:
                    Console.WriteLine("Please enter a valid number.");
                    break;
                }
                Console.Clear();
            }


            void Kennel()
            {
                Console.WriteLine("What would you like to do?");
                Console.WriteLine("1. Feed all organic pets");
                Console.WriteLine("2. Oil all robotic pets");
                Console.WriteLine("3. Play with all pets");
                Console.WriteLine("4. Take all organic pets to Doctor");
                Console.WriteLine("5. Perform maintenence on all Robotic Pets");
                Console.WriteLine("6. Interact with a single pet");
                Console.WriteLine("7. Check all pet statuses");
                Console.WriteLine("8. Return to Office");

                playerChoice = Console.ReadLine();

                switch (playerChoice)
                {
                case "1":
                    for (int i = 0; i < shelter.ListofPets.Count; i++)
                    {
                        if (shelter.ListofPets[i].IsOrganic == true)
                        {
                            shelter.ListofPets[i].Feed();
                        }
                    }
                    Console.WriteLine("You fed the pets!");
                    break;

                case "2":
                    for (int i = 0; i < shelter.ListofPets.Count; i++)
                    {
                        if (shelter.ListofPets[i].IsOrganic == false)
                        {
                            shelter.ListofPets[i].GiveOil();
                        }
                    }
                    Console.WriteLine("You oiled the pets!");
                    break;

                case "3":
                    for (int i = 0; i < shelter.ListofPets.Count; i++)
                    {
                        shelter.ListofPets[i].Play();
                    }
                    Console.WriteLine("You played with the pets!");
                    break;

                case "4":
                    for (int i = 0; i < shelter.ListofPets.Count; i++)
                    {
                        if (shelter.ListofPets[i].IsOrganic == true)
                        {
                            shelter.ListofPets[i].SeeDoctor();
                        }
                    }
                    Console.WriteLine("You took the pets to the doctor!");
                    break;

                case "5":
                    for (int i = 0; i < shelter.ListofPets.Count; i++)
                    {
                        if (shelter.ListofPets[i].IsOrganic == false)
                        {
                            shelter.ListofPets[i].PerformMaintenance();
                        }
                    }
                    Console.WriteLine("You repaired the pets!");
                    break;

                case "6":

                    Console.WriteLine("What pet do you want to interact with?");
                    string userPet = Console.ReadLine();

                    int userPetIndex = shelter.SelectPet(userPet);

                    SinglePet(userPetIndex);

                    break;

                case "7":
                    for (int i = 0; i < shelter.ListofPets.Count; i++)
                    {
                        if (shelter.ListofPets[i].IsOrganic == true)
                        {
                            Console.WriteLine($"{shelter.ListofPets[i].Name} the organic {shelter.ListofPets[i].Species}- Hunger: {shelter.ListofPets[i].Hunger} " +
                                              $"Health: {shelter.ListofPets[i].Health} Boredom: {shelter.ListofPets[i].Boredom}");
                        }
                        else if (shelter.ListofPets[i].IsOrganic == false)
                        {
                            Console.WriteLine($"{shelter.ListofPets[i].Name} the robotic {shelter.ListofPets[i].Species}- Oil: {shelter.ListofPets[i].Oil} " +
                                              $"Performance: {shelter.ListofPets[i].Performance} Boredom: {shelter.ListofPets[i].Boredom}");
                        }
                    }
                    break;

                case "8":
                    Console.WriteLine("Thank you for taking care of the pets.");
                    returnToOffice = true;
                    break;

                default:
                    Console.WriteLine("Please select a valid option");
                    break;
                }

                shelter.Tick();
                Console.ReadKey();
                Console.Clear();
            }

            void SinglePet(int index)
            {
                bool returnToKennel = false;

                while (returnToKennel == false)
                {
                    Console.Clear();
                    Console.WriteLine("What would you like to do?");
                    Console.WriteLine("1. Name/Rename " + shelter.ListofPets[index].Name);
                    Console.WriteLine("2. Change Species of " + shelter.ListofPets[index].Name);
                    if (shelter.ListofPets[index].IsOrganic == true)
                    {
                        Console.WriteLine("3. Feed " + shelter.ListofPets[index].Name);
                        Console.WriteLine("4. Play with " + shelter.ListofPets[index].Name);
                        Console.WriteLine("5. Take " + shelter.ListofPets[index].Name + " to Doctor");
                    }
                    else
                    {
                        Console.WriteLine("3. Oil " + shelter.ListofPets[index].Name);
                        Console.WriteLine("4. Play with " + shelter.ListofPets[index].Name);
                        Console.WriteLine("5. Perform Maintenance on " + shelter.ListofPets[index].Name);
                    }
                    Console.WriteLine("6. Check " + shelter.ListofPets[index].Name + "'s status");
                    Console.WriteLine("7. Return to Kennel");

                    playerChoice = Console.ReadLine();

                    switch (playerChoice)
                    {
                    case "1":
                        Console.WriteLine("What would you like you to rename your pet?");
                        shelter.ListofPets[index].Name = Console.ReadLine();
                        Console.WriteLine("You named your pet " + shelter.ListofPets[index].Name);
                        break;

                    case "2":
                        Console.WriteLine("What species do you want " + shelter.ListofPets[index].Name + " to be?");
                        shelter.ListofPets[index].Species = Console.ReadLine();
                        Console.WriteLine(shelter.ListofPets[index].Name + " is a " + shelter.ListofPets[index].Species);
                        break;

                    case "3":

                        if (shelter.ListofPets[index].IsOrganic == true)
                        {
                            Console.WriteLine("What would you like to feed " + shelter.ListofPets[index].Name + "?");
                            string food = Console.ReadLine();
                            if (random.Next(1, 100) < shelter.ListofPets[index].Boredom)
                            {
                                Console.WriteLine(shelter.ListofPets[index].Name + " doesnt't want your food.");
                            }
                            else
                            {
                                pet.Feed(food.ToLower());
                                Console.WriteLine("You fed " + shelter.ListofPets[index].Name);
                                Console.WriteLine(shelter.ListofPets[index].Name + "s hunger level is " + shelter.ListofPets[index].Hunger);
                            }
                        }

                        else
                        {
                            Console.WriteLine("You oiled " + shelter.ListofPets[index].Name);
                            shelter.ListofPets[index].GiveOil();
                            Console.WriteLine(shelter.ListofPets[index].Name + "'s oil level is " + shelter.ListofPets[index].Oil);
                        }
                        break;

                    case "4":
                        pet.Play();
                        Console.WriteLine("You played with " + shelter.ListofPets[index].Name);
                        Console.WriteLine(shelter.ListofPets[index].Name + "s boredom level is " + shelter.ListofPets[index].Boredom);
                        if (shelter.ListofPets[index].IsOrganic == true)
                        {
                            Console.WriteLine(shelter.ListofPets[index].Name + "s health level is " + shelter.ListofPets[index].Health);
                            Console.WriteLine(shelter.ListofPets[index].Name + "s hunger level is " + shelter.ListofPets[index].Hunger);
                        }

                        else
                        {
                            Console.WriteLine(shelter.ListofPets[index].Name + "s oil level is " + shelter.ListofPets[index].Oil);
                            Console.WriteLine(shelter.ListofPets[index].Name + "s performance level is " + shelter.ListofPets[index].Performance);
                        }
                        break;

                    case "5":

                        if (shelter.ListofPets[index].IsOrganic == true)
                        {
                            pet.SeeDoctor();
                            Console.WriteLine("You took " + shelter.ListofPets[index].Name + " to the doctor.");
                            Console.WriteLine(shelter.ListofPets[index].Name + "'s health is now " + shelter.ListofPets[index].Health);
                        }
                        else
                        {
                            pet.PerformMaintenance();
                            Console.WriteLine("You performed maintenance on " + shelter.ListofPets[index].Name);
                            Console.WriteLine(shelter.ListofPets[index].Name + "'s oil level is now " + shelter.ListofPets[index].Oil);
                            Console.WriteLine(shelter.ListofPets[index].Name + "'s performance level is now " + shelter.ListofPets[index].Performance);
                        }
                        break;

                    case "6":
                        Console.WriteLine(shelter.ListofPets[index].Name);
                        Console.WriteLine(shelter.ListofPets[index].Species);
                        if (shelter.ListofPets[index].IsOrganic == true)
                        {
                            Console.WriteLine("Hunger: " + shelter.ListofPets[index].Hunger);
                            Console.WriteLine("Health: " + shelter.ListofPets[index].Health);
                        }
                        else
                        {
                            Console.WriteLine("Oil: " + shelter.ListofPets[index].Oil);
                            Console.WriteLine("Performance: " + shelter.ListofPets[index].Performance);
                        }
                        Console.WriteLine("Boredom: " + shelter.ListofPets[index].Boredom);

                        break;

                    case "7":
                        Console.WriteLine("Thank you for playing with " + shelter.ListofPets[index].Name + "!");
                        returnToKennel = true;

                        break;

                    default:
                        Console.WriteLine("Please enter a valid entry");
                        break;
                    }

                    Console.WriteLine("Press any key to continue");
                    Console.ReadKey();

                    Console.Clear();
                    shelter.ListofPets[index].Tick();

                    //if (shelter.ListofPets[index].Health <= 0)
                    //{
                    //    Console.WriteLine(shelter.ListofPets[index].Name.ToUpper() + " HAS DIED!");

                    //    returnToKennel = true;
                    //}

                    //else if (shelter.ListofPets[index].Performance <= 0)
                    //{
                    //    Console.WriteLine(shelter.ListofPets[index].Name.ToUpper() + " HAS BROKEN!");


                    //    returnToKennel = true;
                    //}

                    //else if (shelter.ListofPets[index].Hunger > 100)
                    //{

                    //    shelter.ListofPets[index].Hunger -= 10;
                    //    Console.WriteLine(shelter.ListofPets[index].Name + " got hungry and found some food on their own.");

                    //}

                    //else if (shelter.ListofPets[index].Oil < 0)
                    //{
                    //    shelter.ListofPets[index].Oil += 10;
                    //    Console.WriteLine(shelter.ListofPets[index].Name + " got squeaky and found some oil on it's own.");
                    //}

                    //else if (shelter.ListofPets[index].Boredom > 100)
                    //{
                    //    shelter.ListofPets[index].Boredom -= 10;
                    //    Console.WriteLine(shelter.ListofPets[index].Name + " got bored and found a toy to play with.");

                    //}

                    //if (shelter.ListofPets[index].Health <= 0)
                    //{
                    //    Console.WriteLine(@"(\ _ /)");
                    //    Console.WriteLine("(X - X)");
                    //    Console.WriteLine("c(\")(\")");
                    //    shelter.RemovePet(index);
                    //}

                    //else if (shelter.ListofPets[index].Performance <= 0)
                    //{
                    //    Console.WriteLine(@"(\ _ /)");
                    //    Console.WriteLine("(X - X)");
                    //    Console.WriteLine("c(\")(\")");
                    //    shelter.RemovePet(index);
                    //}

                    //else if (shelter.ListofPets[index].Health < 20)
                    //{
                    //    Console.WriteLine(@"(\ _ /)");
                    //    Console.WriteLine("(0 ~ 0)");
                    //    Console.WriteLine("c(\")(\")");
                    //}

                    //else if (shelter.ListofPets[index].Performance <20)
                    //{
                    //    Console.WriteLine(@"(\ _ /)");
                    //    Console.WriteLine("(0 ~ 0)");
                    //    Console.WriteLine("c(\")(\")");
                    //}

                    //else if (shelter.ListofPets[index].Boredom > 80)
                    //{
                    //    Console.WriteLine(@"(\ _ /)");
                    //    Console.WriteLine("(- X -)");
                    //    Console.WriteLine("c(\")(\")");
                    //}

                    //else if (shelter.ListofPets[index].Hunger > 80)
                    //{
                    //    Console.WriteLine(@"(\ _ /)");
                    //    Console.WriteLine("(' O ')");
                    //    Console.WriteLine("c(\")(\")");
                    //}

                    //else if (shelter.ListofPets[index].Oil < 20)
                    //{
                    //    Console.WriteLine(@"(\ _ /)");
                    //    Console.WriteLine("(' O ')");
                    //    Console.WriteLine("c(\")(\")");
                    //}

                    //else
                    //{
                    //    Console.WriteLine(@"(\ _ /)");
                    //    Console.WriteLine("(' X ')");
                    //    Console.WriteLine("c(\")(\")");
                    //}
                    //Console.ReadKey();
                }
            }
        }
示例#9
0
        static void Main(string[] args)
        {
            Console.WriteLine("Hello! Welcome to Virtual Pets");
            Pet     userPet    = new Pet();
            Shelter myShelter  = new Shelter();
            Organic organicPet = new Organic();
            Robotic roboticPet = new Robotic();

            Console.WriteLine("Would you like your pet to be ...");
            Console.WriteLine("1. An organic pet.");
            Console.WriteLine("2. A robotic pet.");
            string petTypeChoice = Console.ReadLine();

            switch (petTypeChoice)
            {
            case "1":
                organicPet.MakeNewPet();
                userPet = new Organic(organicPet.GetName(), organicPet.GetSpecies());
                myShelter.AddPet(userPet);
                break;

            case "2":
                roboticPet.MakeNewPet();
                userPet = new Robotic(roboticPet.GetName(), roboticPet.GetSpecies());
                myShelter.AddPet(userPet);
                break;

            default:
                Console.WriteLine("Invalid input.");
                break;
            }


            bool playingGame = true;

            while (playingGame)
            {
                Console.Clear();

                foreach (Pet pet in myShelter.ListOfPets)
                {
                    pet.GiveStats();
                    Console.WriteLine();
                    Console.ReadLine();
                }

                userPet = myShelter.SelectPet();
                userPet.MenuOptions();

                string menuChoice = Console.ReadLine();

                switch (menuChoice)
                {
                case "1":
                    userPet.Feed();
                    break;

                case "2":
                    userPet.QuenchThirst();
                    break;

                case "3":
                    userPet.Play();
                    break;

                case "4":
                    userPet.SeeDoctor();
                    break;

                case "5":
                    Console.WriteLine($"You did nothing.");
                    break;

                case "6":
                    playingGame = false;
                    Console.WriteLine("Thanks for playing!");
                    break;

                default:
                    Console.WriteLine("Invalid input.");
                    break;
                }

                userPet.Tick();
                organicPet.CheckHealth();
                organicPet.CheckHunger();
                organicPet.CheckThirst();
                userPet.CheckBoredom();
                Console.WriteLine("Press any key to continue.");
                Console.ReadKey();
            }

            Console.ReadLine();
        }