public static Vec2 Div(Vec2 v1, Vec2 v2) { return(ToVec2(Vec.Div(v1, v2))); }
public static Vec2 ToVec2(Vec value) { return(new Vec2(value[0], value[1])); }
public static Vec2 Mul(Vec2 v1, Vec2 v2) { return(ToVec2(Vec.Mul(v1, v2))); }
public static Vec2 Div(Vec2 v, float scalar) { return(ToVec2(Vec.Div(v, scalar))); }
public static Vec2 Mul(Vec2 v, float scalar) { return(ToVec2(Vec.Mul(v, scalar))); }
public static Vec2 Sub(Vec2 v1, Vec2 v2) { return(ToVec2(Vec.Sub(v1, v2))); }
public static Vec2 Sub(Vec2 v, float scalar) { return(ToVec2(Vec.Sub(v, scalar))); }
public static Vec2 Add(Vec2 v1, Vec2 v2) { return(ToVec2(Vec.Add(v1, v2))); }
public static Vec2 Add(Vec2 v, float scalar) { return(ToVec2(Vec.Add(v, scalar))); }