public void touchesBegan(TouchpadEventArgs arg) { if (arg.touches.Length == 1) { horizontalRemainder = verticalRemainder = 0.0; horizontalDirection = verticalDirection = Direction.Neutral; } }
public virtual void touchButtonUp(object sender, TouchpadEventArgs arg) { pushed = VGControls.None; upperDown = leftDown = rightDown = multiDown = false; dev.setRumble(0, 0); dev.getCurrentState(s); if (s.Touch1 || s.Touch2) { synthesizeMouseButtons(); } }
public virtual void touchesMoved(object sender, TouchpadEventArgs arg) { if (!Global.UseTPforControls[deviceNum]) { cursor.touchesMoved(arg, dragging || dragging2); wheel.touchesMoved(arg, dragging || dragging2); } else { if (!(swipeUp || swipeDown || swipeLeft || swipeRight) && arg.touches.Length == 1) { if (arg.touches[0].hwX - firstTouch.hwX > 400) { swipeRight = true; } if (arg.touches[0].hwX - firstTouch.hwX < -400) { swipeLeft = true; } if (arg.touches[0].hwY - firstTouch.hwY > 300) { swipeDown = true; } if (arg.touches[0].hwY - firstTouch.hwY < -300) { swipeUp = true; } } swipeUpB = (byte)Math.Min(255, Math.Max(0, (firstTouch.hwY - arg.touches[0].hwY) * 1.5f)); swipeDownB = (byte)Math.Min(255, Math.Max(0, (arg.touches[0].hwY - firstTouch.hwY) * 1.5f)); swipeLeftB = (byte)Math.Min(255, Math.Max(0, firstTouch.hwX - arg.touches[0].hwX)); swipeRightB = (byte)Math.Min(255, Math.Max(0, arg.touches[0].hwX - firstTouch.hwX)); } if (Math.Abs(firstTouch.hwY - arg.touches[0].hwY) < 50 && arg.touches.Length == 2) { if (arg.touches[0].hwX - firstTouch.hwX > 200 && !slideleft) { slideright = true; } else if (firstTouch.hwX - arg.touches[0].hwX > 200 && !slideright) { slideleft = true; } } dev.getCurrentState(s); synthesizeMouseButtons(); }
public virtual void touchesBegan(object sender, TouchpadEventArgs arg) { if (!Global.UseTPforControls[deviceNum]) { cursor.touchesBegan(arg); wheel.touchesBegan(arg); } pastTime = arg.timeStamp; firstTouch = arg.touches[0]; if (Global.DoubleTap[deviceNum]) { DateTime test = arg.timeStamp; if (test <= (firstTap + TimeSpan.FromMilliseconds((double)Global.TapSensitivity[deviceNum] * 1.5)) && !arg.touchButtonPressed) { secondtouchbegin = true; } } dev.getCurrentState(s); synthesizeMouseButtons(); }
public void touchesMoved(TouchpadEventArgs arg, bool dragging) { if (arg.touches.Length != 2 || dragging) { return; } Touch lastT0 = arg.touches[0].previousTouch; Touch lastT1 = arg.touches[1].previousTouch; Touch T0 = arg.touches[0]; Touch T1 = arg.touches[1]; /* * //mouse wheel 120 == 1 wheel click according to Windows API * double lastMidX = (lastT0.hwX + lastT1.hwX) / 2d, lastMidY = (lastT0.hwY + lastT1.hwY) / 2d, * currentMidX = (T0.hwX + T1.hwX) / 2d, currentMidY = (T0.hwY + T1.hwY) / 2d; * double coefficient = Global.ScrollSensitivity[deviceNumber]; * // Adjust for touch distance: "standard" distance is 960 pixels, i.e. half the width. Scroll farther if fingers are farther apart, and vice versa, in linear proportion. * double touchXDistance = T1.hwX - T0.hwX, touchYDistance = T1.hwY - T0.hwY, touchDistance = Math.Sqrt(touchXDistance * touchXDistance + touchYDistance * touchYDistance); * coefficient *= touchDistance / 960.0; * * // Collect rounding errors instead of losing motion. * double xMotion = coefficient * (currentMidX - lastMidX); * if ((xMotion > 0.0 && horizontalRemainder > 0.0) || (xMotion < 0.0 && horizontalRemainder < 0.0)) * xMotion += horizontalRemainder; * int xAction = (int)xMotion; * horizontalRemainder = xMotion - xAction; * * double yMotion = coefficient * (lastMidY - currentMidY); * if ((yMotion > 0.0 && verticalRemainder > 0.0) || (yMotion < 0.0 && verticalRemainder < 0.0)) * yMotion += verticalRemainder; * int yAction = (int)yMotion; * verticalRemainder = yMotion - yAction; * * if (yAction != 0 || xAction != 0) * InputMethods.MouseWheel(yAction, xAction);*/ }
public void touchesMoved(TouchpadEventArgs arg, bool dragging) { if ((!dragging && arg.touches.Length != 1) || (dragging && arg.touches.Length < 1)) { return; } int deltaX, deltaY; if (arg.touches[0].touchID != lastTouchID) { deltaX = deltaY = 0; horizontalRemainder = verticalRemainder = 0.0; horizontalDirection = verticalDirection = Direction.Neutral; lastTouchID = arg.touches[0].touchID; } else if (Global.TouchpadJitterCompensation[deviceNumber]) { // Often the DS4's internal jitter compensation kicks in and starts hiding changes, ironically creating jitter... if (dragging && arg.touches.Length > 1) { deltaX = arg.touches[1].deltaX; deltaY = arg.touches[1].deltaY; } else { deltaX = arg.touches[0].deltaX; deltaY = arg.touches[0].deltaY; } // allow only very fine, slow motions, when changing direction, even from neutral // TODO maybe just consume it completely? if (deltaX <= -1) { if (horizontalDirection != Direction.Negative) { deltaX = -1; horizontalRemainder = 0.0; } } else if (deltaX >= 1) { if (horizontalDirection != Direction.Positive) { deltaX = 1; horizontalRemainder = 0.0; } } if (deltaY <= -1) { if (verticalDirection != Direction.Negative) { deltaY = -1; verticalRemainder = 0.0; } } else if (deltaY >= 1) { if (verticalDirection != Direction.Positive) { deltaY = 1; verticalRemainder = 0.0; } } } else { if (dragging && arg.touches.Length > 1) { deltaX = arg.touches[1].deltaX; deltaY = arg.touches[1].deltaY; } else { deltaX = arg.touches[0].deltaX; deltaY = arg.touches[0].deltaY; } } double coefficient = Global.TouchSensitivity[deviceNumber] / 100.0; // Collect rounding errors instead of losing motion. double xMotion = coefficient * deltaX; if (xMotion > 0.0) { if (horizontalRemainder > 0.0) { xMotion += horizontalRemainder; } } else if (xMotion < 0.0) { if (horizontalRemainder < 0.0) { xMotion += horizontalRemainder; } } int xAction = (int)xMotion; horizontalRemainder = xMotion - xAction; double yMotion = coefficient * deltaY; if (yMotion > 0.0) { if (verticalRemainder > 0.0) { yMotion += verticalRemainder; } } else if (yMotion < 0.0) { if (verticalRemainder < 0.0) { yMotion += verticalRemainder; } } int yAction = (int)yMotion; verticalRemainder = yMotion - yAction; if (yAction != 0 || xAction != 0) { InputMethods.MoveCursorBy(xAction, yAction); } horizontalDirection = xMotion > 0.0 ? Direction.Positive : xMotion < 0.0 ? Direction.Negative : Direction.Neutral; verticalDirection = yMotion > 0.0 ? Direction.Positive : yMotion < 0.0 ? Direction.Negative : Direction.Neutral; }
public void handleTouchpad(byte[] data, VGState sensors, int touchPacketOffset = 0) { bool touchPadIsDown = sensors.TouchButton; if (!PacketChanged(data, touchPacketOffset) && touchPadIsDown == lastTouchPadIsDown) { if (TouchUnchanged != null) { TouchUnchanged(this, EventArgs.Empty); } return; } byte touchID1 = (byte)(data[0 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0x7F); byte touchID2 = (byte)(data[4 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0x7F); int currentX1 = data[1 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] + ((data[2 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0xF) * 255); int currentY1 = ((data[2 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0xF0) >> 4) + (data[3 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] * 16); int currentX2 = data[5 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] + ((data[6 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0xF) * 255); int currentY2 = ((data[6 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] & 0xF0) >> 4) + (data[7 + TOUCHPAD_DATA_OFFSET + touchPacketOffset] * 16); TouchpadEventArgs args; if (sensors.Touch1 || sensors.Touch2) { if ((sensors.Touch1 && !lastIsActive1) || (sensors.Touch2 && !lastIsActive2)) { if (TouchesBegan != null) { if (sensors.Touch1 && sensors.Touch2) { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1), new Touch(currentX2, currentY2, touchID2)); } else if (sensors.Touch1) { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1)); } else { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX2, currentY2, touchID2)); } TouchesBegan(this, args); } } else if (sensors.Touch1 == lastIsActive1 && sensors.Touch2 == lastIsActive2 && TouchesMoved != null) { Touch tPrev, t0, t1; if (sensors.Touch1 && sensors.Touch2) { tPrev = new Touch(lastTouchPadX1, lastTouchPadY1, lastTouchID1); t0 = new Touch(currentX1, currentY1, touchID1, tPrev); tPrev = new Touch(lastTouchPadX2, lastTouchPadY2, lastTouchID2); t1 = new Touch(currentX2, currentY2, touchID2, tPrev); } else if (sensors.Touch1) { tPrev = new Touch(lastTouchPadX1, lastTouchPadY1, lastTouchID1); t0 = new Touch(currentX1, currentY1, touchID1, tPrev); t1 = null; } else { tPrev = new Touch(lastTouchPadX2, lastTouchPadY2, lastTouchID2); t0 = new Touch(currentX2, currentY2, touchID2, tPrev); t1 = null; } args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, t0, t1); TouchesMoved(this, args); } if (!lastTouchPadIsDown && touchPadIsDown && TouchButtonDown != null) { if (sensors.Touch1 && sensors.Touch2) { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1), new Touch(currentX2, currentY2, touchID2)); } else if (sensors.Touch1) { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1)); } else { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX2, currentY2, touchID2)); } TouchButtonDown(this, args); } else if (lastTouchPadIsDown && !touchPadIsDown && TouchButtonUp != null) { if (sensors.Touch1 && sensors.Touch2) { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1), new Touch(currentX2, currentY2, touchID2)); } else if (sensors.Touch1) { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX1, currentY1, touchID1)); } else { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(currentX2, currentY2, touchID2)); } TouchButtonUp(this, args); } if (sensors.Touch1) { lastTouchPadX1 = currentX1; lastTouchPadY1 = currentY1; } if (sensors.Touch2) { lastTouchPadX2 = currentX2; lastTouchPadY2 = currentY2; } lastTouchPadIsDown = touchPadIsDown; } else { if (touchPadIsDown && !lastTouchPadIsDown) { if (TouchButtonDown != null) { TouchButtonDown(this, new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, null, null)); } } else if (!touchPadIsDown && lastTouchPadIsDown) { if (TouchButtonUp != null) { TouchButtonUp(this, new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, null, null)); } } if ((lastIsActive1 || lastIsActive2) && TouchesEnded != null) { if (lastIsActive1 && lastIsActive2) { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(lastTouchPadX1, lastTouchPadY1, touchID1), new Touch(lastTouchPadX2, lastTouchPadY2, touchID2)); } else if (lastIsActive1) { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(lastTouchPadX1, lastTouchPadY1, touchID1)); } else { args = new TouchpadEventArgs(sensors.ReportTimeStamp, sensors.TouchButton, new Touch(lastTouchPadX2, lastTouchPadY2, touchID2)); } TouchesEnded(this, args); } } lastIsActive1 = sensors.Touch1; lastIsActive2 = sensors.Touch2; lastTouchID1 = touchID1; lastTouchID2 = touchID2; lastTouchPadIsDown = touchPadIsDown; }