/// <summary> /// Render all of the stored graphics to console output /// </summary> /// <param name="isRenderAll"> /// </param> private static void RenderGraphics(bool isRenderAll = true) { Layer tempLayer = new Layer(VSystem.Layers[VSystem.GetFocusedSubProgram().ProgramID]); VSystem.Layers[VSystem.GetFocusedSubProgram().ProgramID].Update(); if (isRenderAll) { VSystem.RenderAll(); } else { //loadRenderQueue(VSystem.Layers[VSystem.GetFocusedSubProgram().ProgramID], tempLayer); VSystem.TestRenderPartially(); } }
public static void Main(string[] args) { initiation(); runNotepadTest(); VSystem.SubPrograms[VSystem.SubPrograms.Count - 1].Window_Component.GetRenderBuffer(); VSystem.RenderAll(); while (true) { KeyPressed = Console.ReadKey(); Console.Clear(); VSystem.ParseAndExecute(KeyPressed); //VSystem.SubPrograms[VSystem.SubPrograms.Count - 1].Window_Component.GetRenderBuffer(); VSystem.RenderAll(); } }