public override void Initialize(ICoreAPI api) { base.Initialize(api); bloomeryInv.LateInitialize("bloomery-1", api); RegisterGameTickListener(OnGameTick, 100); if (ambientSound == null && api.Side == EnumAppSide.Client) { ambientSound = ((IClientWorldAccessor)api.World).LoadSound(new SoundParams() { Location = new AssetLocation("sounds/environment/fire.ogg"), ShouldLoop = true, Position = Pos.ToVec3f().Add(0.5f, 0.25f, 0.5f), DisposeOnFinish = false, Volume = 0.3f, Range = 8 }); if (burning) { ambientSound.Start(); } } if (api.Side == EnumAppSide.Client) { ICoreClientAPI capi = (ICoreClientAPI)api; capi.Event.RegisterRenderer(renderer = new BloomeryContentsRenderer(Pos, capi), EnumRenderStage.Opaque, "bloomery"); UpdateRenderer(); } ownFacing = BlockFacing.FromCode(api.World.BlockAccessor.GetBlock(Pos).LastCodePart()); }