public void ServeIntoBowl(BlockPos pos, IItemSlot potslot, IWorldAccessor world)
        {
            if (world.Side == EnumAppSide.Client)
            {
                return;
            }

            Block mealblock = api.World.GetBlock(new AssetLocation("bowl-meal"));

            world.BlockAccessor.SetBlock(mealblock.BlockId, pos);

            BlockEntityMeal bemeal = api.World.BlockAccessor.GetBlockEntity(pos) as BlockEntityMeal;

            if (bemeal == null)
            {
                return;
            }

            bemeal.RecipeCode = GetRecipeCode(world, potslot.Itemstack);

            ItemStack[] stacks = GetContents(api.World, potslot.Itemstack);
            for (int i = 0; i < stacks.Length; i++)
            {
                bemeal.inventory.GetSlot(i).Itemstack = stacks[i].Clone();
            }

            int quantityServings = GetServings(world, potslot.Itemstack);

            SetServings(world, potslot.Itemstack, quantityServings - 1);

            if (quantityServings <= 0)
            {
                potslot.Itemstack = new ItemStack(api.World.GetBlock(new AssetLocation(FirstCodePart() + "-burned")));
            }

            potslot.MarkDirty();
            bemeal.MarkDirty(true);
        }
示例#2
0
        public override void OnBlockInteractStop(float secondsUsed, IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel)
        {
            if (!byPlayer.Entity.Controls.Sneak)
            {
                return;
            }

            ItemStack stack = OnPickBlock(world, blockSel.Position);

            if (world.Side == EnumAppSide.Server && secondsUsed >= 1.45f)
            {
                BlockEntityMeal bemeal    = world.BlockAccessor.GetBlockEntity(blockSel.Position) as BlockEntityMeal;
                DummySlot       dummySlot = new DummySlot(stack, bemeal.inventory);
                dummySlot.MarkedDirty += () => true;

                ItemStack[] contents = GetNonEmptyContents(world, stack);
                if (contents.Length > 0)
                {
                    float servingsLeft = Consume(world, byPlayer, dummySlot, contents, GetQuantityServings(world, stack), GetRecipeCode(world, stack) == null);
                    bemeal.QuantityServings = servingsLeft;
                }
                else
                {
                    bemeal.QuantityServings = 0;
                }

                if (bemeal.QuantityServings <= 0)
                {
                    Block block = world.GetBlock(new AssetLocation(Attributes["eatenBlock"].AsString()));
                    world.BlockAccessor.SetBlock(block.BlockId, blockSel.Position);
                }
                else
                {
                    bemeal.MarkDirty(true);
                }
            }
        }