public virtual void Write(Shape aShape, Point aPosition, int aChannel) { // write paths or mid-cricle var circle = new SvgCircle(); var radius = aShape.Radius - aShape.Width / 2; circle.Fill = SvgPaintServer.None; circle.CenterX = new SvgUnit(SvgUnitType.Millimeter, aPosition.X); circle.Radius = new SvgUnit(SvgUnitType.Millimeter, radius); if (aChannel == 0) { circle.CenterY = new SvgUnit(SvgUnitType.Millimeter, aPosition.Y - aShape.Radius - 1); } else { circle.CenterY = new SvgUnit(SvgUnitType.Millimeter, aPosition.Y + aShape.Radius + 1); } circle.Stroke = new SvgColourServer(System.Drawing.Color.Black); circle.StrokeWidth = new SvgUnit(SvgUnitType.Millimeter, aShape.Width); iGroup.Children.Add(circle); }
public override void Write(Shape aShape, Point aPosition, int aChannel) { if (aShape.Width == iWidth && aShape.Depth == iDepth) { // write paths for the outer circle var circle = new SvgCircle(); circle.Fill = SvgPaintServer.None; circle.CenterX = new SvgUnit(SvgUnitType.Millimeter, aPosition.X); circle.Radius = new SvgUnit(SvgUnitType.Millimeter, aShape.Radius); if (aChannel == 0) { circle.CenterY = new SvgUnit(SvgUnitType.Millimeter, aPosition.Y - aShape.Radius - 1); } else { circle.CenterY = new SvgUnit(SvgUnitType.Millimeter, aPosition.Y + aShape.Radius + 1); } iGroup.Children.Add(circle); } }