public PlayerStateController(IFrameDisplay frameDisplay) { _source = new VideoSource(); CurrentState = InitialState = new InitialState(this, _source, frameDisplay); StoppedState = new StoppedState(this, _source, frameDisplay); PlayingState = new PlayingState(this, _source, frameDisplay); PausedState = new PausedState(this, _source, frameDisplay); ReccordingState = new ReccordingState(this, _source, frameDisplay); PauseReccordingState = new PauseReccordingState(this, _source, frameDisplay); RewindingState = new RewindingState(this, _source, frameDisplay); ForwardingState = new ForwardingState(this, _source, frameDisplay); }
public void Dispose() { if (FileOpen) { CurrentState.Close(); } InitialState.Dispose(); StoppedState.Dispose(); PlayingState.Dispose(); PausedState.Dispose(); PauseReccordingState.Dispose(); RewindingState.Dispose(); ForwardingState.Dispose(); ReccordingState.Dispose(); }