void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.LayoutRoot = ((System.Windows.Controls.Canvas)(target)); return; case 2: this.ME_MainShow = ((System.Windows.Controls.MediaElement)(target)); return; case 3: this.EP_Buffering = ((System.Windows.Shapes.Ellipse)(target)); return; case 4: this.RTF_Buffering = ((System.Windows.Media.RotateTransform)(target)); return; case 5: this.TBK_Fail = ((System.Windows.Controls.TextBlock)(target)); return; case 6: this.BD_DownConsole = ((System.Windows.Controls.Grid)(target)); return; case 7: this.path = ((System.Windows.Shapes.Path)(target)); return; case 8: this.BTN_Back = ((System.Windows.Controls.Button)(target)); return; case 9: this.BTN_GoBackward = ((System.Windows.Controls.Button)(target)); return; case 10: this.BTN_Play = ((System.Windows.Controls.Button)(target)); return; case 11: this.BTN_Pause = ((System.Windows.Controls.Button)(target)); return; case 12: this.BTN_Stop = ((System.Windows.Controls.Button)(target)); return; case 13: this.BTN_GoForward = ((System.Windows.Controls.Button)(target)); return; case 14: this.BTN_ScreenSize = ((System.Windows.Controls.Button)(target)); return; case 15: this.BTN_Options = ((System.Windows.Controls.Button)(target)); return; case 16: this.TBK_Time = ((System.Windows.Controls.TextBlock)(target)); return; case 17: this.UC_ProgressBar = ((VideoPanel.MyProgressBar)(target)); return; case 18: this.BD_ShowVolumeBar = ((System.Windows.Controls.Border)(target)); return; case 19: this.UC_VolumeBar = ((VideoPanel.MyProgressBar)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.UserControl = ((VideoPanel.VideoConsole2)(target)); return; case 2: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); return; case 3: this.ME_MainShow = ((System.Windows.Controls.MediaElement)(target)); return; case 4: this.TBK_Tip = ((System.Windows.Controls.TextBlock)(target)); return; case 5: this.EP_Buffering = ((System.Windows.Shapes.Ellipse)(target)); return; case 6: this.RTF_Buffering = ((System.Windows.Media.RotateTransform)(target)); return; case 7: this.TBK_Fail = ((System.Windows.Controls.TextBlock)(target)); return; case 8: this.BD_DownConsole = ((System.Windows.Controls.Grid)(target)); return; case 9: this.BTN_Vdown = ((System.Windows.Controls.Button)(target)); return; case 10: this.BTN_Vup = ((System.Windows.Controls.Button)(target)); return; case 11: this.BTN_Back = ((System.Windows.Controls.Button)(target)); return; case 12: this.BTN_GoBackward = ((System.Windows.Controls.Button)(target)); return; case 13: this.BTN_Pause = ((System.Windows.Controls.Button)(target)); return; case 14: this.BTN_Play = ((System.Windows.Controls.Button)(target)); return; case 15: this.BTN_KuaiJin = ((System.Windows.Controls.Button)(target)); return; case 16: this.BTN_KuaiTui = ((System.Windows.Controls.Button)(target)); return; case 17: this.BTN_GoForward = ((System.Windows.Controls.Button)(target)); return; case 18: this.UC_ProgressBar = ((VideoPanel.MyProgressBar)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.Window = ((VideoPanel.VideoConsole3Part)(target)); return; case 2: this.TBK_Tip = ((System.Windows.Controls.TextBlock)(target)); return; case 3: this.TBK_Fail = ((System.Windows.Controls.TextBlock)(target)); return; case 4: this.BD_DownConsole = ((System.Windows.Controls.Grid)(target)); return; case 5: this.BTN_Vdown = ((System.Windows.Controls.Button)(target)); return; case 6: this.BTN_Vup = ((System.Windows.Controls.Button)(target)); return; case 7: this.BTN_Back = ((System.Windows.Controls.Button)(target)); return; case 8: this.BTN_GoBackward = ((System.Windows.Controls.Button)(target)); return; case 9: this.BTN_Pause = ((System.Windows.Controls.Button)(target)); return; case 10: this.BTN_Play = ((System.Windows.Controls.Button)(target)); return; case 11: this.BTN_KuaiJin = ((System.Windows.Controls.Button)(target)); return; case 12: this.BTN_KuaiTui = ((System.Windows.Controls.Button)(target)); return; case 13: this.BTN_GoForward = ((System.Windows.Controls.Button)(target)); return; case 14: this.LayoutRoot = ((System.Windows.Controls.Grid)(target)); return; case 15: this.UC_ProgressBar = ((VideoPanel.MyProgressBar)(target)); return; } this._contentLoaded = true; }