public void AddGame(VideoGame videoGame) { using (var context = new VideoGamesDataContext(_connectionString)) { context.VideoGames.InsertOnSubmit(videoGame); context.SubmitChanges(); } }
public void UpdateGame(VideoGame videoGame) { using (var context = new VideoGamesDataContext(_connectionString)) { context.VideoGames.Attach(videoGame); context.Refresh(RefreshMode.KeepCurrentValues, videoGame); context.SubmitChanges(); } }